RandomRaids-Isolated-DEV
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,921 ▲935 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:40 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average | 460/525 | ▼−49−9.6% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average | 201/225 | ▼−55−21.4% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average | 313/375 | ▼−126−28.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average | 311/350 | ▼−110−26.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1041/1075 | ▲+998+2306.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average | 278/350 | ▼−91−24.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RandomRaids-Isolated-DEV?
No gather rate is given in the name of RandomRaids-Isolated-DEV. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on RandomRaids-Isolated-DEV?
A procedural map runs on RandomRaids-Isolated-DEV, created by the game.
Player Count
What is the rank of RandomRaids-Isolated-DEV?
For the last seven days, RandomRaids-Isolated-DEV holds rank #15,986 on player hours, in the top 71% of all ranked servers.
What is the population on RandomRaids-Isolated-DEV?
Right now, RandomRaids-Isolated-DEV is offline; the last sighting was 10 days 5 hours ago.
Wipe Cycle
What happens on wipe day at RandomRaids-Isolated-DEV?
Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does RandomRaids-Isolated-DEV schedule its wipes?
No rhythm can be told for RandomRaids-Isolated-DEV yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 5 hours old.
Server Overview
Where can RandomRaids-Isolated-DEV be found?
No region is published by RandomRaids-Isolated-DEV. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.233.134.184:29115.
RandomRaids-Isolated-DEV runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Linux, running on RandomRaids-Isolated-DEV. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RandomRaids-Isolated-DEV?
RandomRaids-Isolated-DEV is down. The last time we saw it was 10 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 4 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RandomRaids-Isolated-DEV?
These tags are published by RandomRaids-Isolated-DEV and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RandomRaids-Isolated-DEV show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RandomRaids-Isolated-DEV: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RandomRaids-Isolated-DEV?
The console route: start Rust, press F1, enter client.connect 193.233.134.184:29115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp0
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.