Dead Company | 10X | PVP | ZOMBIES | LOW POP
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #4,510 top 20%
- Rank · 7d ago
- #9,491 ▲4981 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 2h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 69 player hours, last seven days
- Map
- 4500 Procedural Map · seed 2017964852
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average | 481/550 | ▼−43−8.3% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average | 88/200 | ▼−78−46.9% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 163 on average | 146/150 | ▲+23+18.3% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average | 122/350 | ▼−39−24.4% | |
| 5 | [EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average | 78/150 | ▼−53−40.4% | |
| 6 | Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average | 8/50 | ▼−8−48.7% |
Quick answers
from the figures on this pageRules & Settings
How is Dead Company | 10X | PVP | ZOMBIES | LOW POP configured in terms of rules and settings?
A gather rate of 10x appears in the name of Dead Company | 10X | PVP | ZOMBIES | LOW POP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Dead Company | 10X | PVP | ZOMBIES | LOW POP?
The map on Dead Company | 10X | PVP | ZOMBIES | LOW POP is procedural, size 4,500, with seed 2017964852, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does Dead Company | 10X | PVP | ZOMBIES | LOW POP hold in the server rankings?
In the top 20% of all ranked servers, Dead Company | 10X | PVP | ZOMBIES | LOW POP is #4,510 on player hours over the last seven days.
How many players does Dead Company | 10X | PVP | ZOMBIES | LOW POP have?
On Dead Company | 10X | PVP | ZOMBIES | LOW POP, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 2 players.
Wipe Cycle
What happens on wipe day at Dead Company | 10X | PVP | ZOMBIES | LOW POP?
The average peak across its recent wipes is 1 players. On the latest wipe, 20 hours after the wipe, the crowd peaked.
How often does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe?
A single monthly wipe is what Dead Company | 10X | PVP | ZOMBIES | LOW POP runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 22 hours ago the current world was created.
Server Info
What is the location of Dead Company | 10X | PVP | ZOMBIES | LOW POP?
For Dead Company | 10X | PVP | ZOMBIES | LOW POP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 193.238.237.79:28015 is its address.
How is the performance on Dead Company | 10X | PVP | ZOMBIES | LOW POP?
Server fps over the last 48 hours: 31 on average, 21 at the lowest. 122,190 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,066 MB. What players feel as lag is low fps together with a rising entity count.
Dead Company | 10X | PVP | ZOMBIES | LOW POP runs which version of Rust?
The version in use at Dead Company | 10X | PVP | ZOMBIES | LOW POP: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Dead Company | 10X | PVP | ZOMBIES | LOW POP and is it currently online?
The server is live: Dead Company | 10X | PVP | ZOMBIES | LOW POP is online. Its own uptime figure dates the last restart to roughly 32 minutes ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP?
Published by Dead Company | 10X | PVP | ZOMBIES | LOW POP for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Dead Company | 10X | PVP | ZOMBIES | LOW POP show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Dead Company | 10X | PVP | ZOMBIES | LOW POP: 10x Rust servers, Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Connection
How can I connect to Dead Company | 10X | PVP | ZOMBIES | LOW POP?
The console route: start Rust, press F1, enter client.connect 193.238.237.79:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://dead-company.eu/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
