Skip to the page
RUST ANALYTICS
LIVE51,171PLY11,547SRV
QUOTE 193.248.137.50:28015 Offline checked 2d ago

SERVER2

Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#8,806
top 40%
Rank · 7d ago
#15,970
7164 places up
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct7 Oct11 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:30 UTC5d ago 1 – running 0
Fri 9 Oct, 15:06 UTC5d ago 1 – 0.7 days 0
Fri 2 Oct, 21:15 UTC12d ago 0 – 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average385/375−122−24.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average220/225−107−32.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average138/200−15−9.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average258/250−30−10.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average32/250−11−26.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average215/275−67−23.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SERVER2?

No gather rate appears in the name of SERVER2. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on SERVER2?

The game generates the procedural map on SERVER2.

Activity

What is the rank of SERVER2?

In the top 40% of all ranked servers, SERVER2 is #8,806 on player hours over the last seven days.

How many players does SERVER2 have?

Right now, SERVER2 is offline; the last sighting was 2 days 13 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Schedule

How does SERVER2 handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 29 hours after the wipe, the crowd peaked.

When does SERVER2 schedule its wipes?

SERVER2 wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 22 hours ago the current world was created.

Server Overview

Where can SERVER2 be found?

For SERVER2, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.248.137.50:28015.

SERVER2 is on which Rust version?

Rust network protocol 2634 and build 167584 on Windows is what SERVER2 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of SERVER2?

Offline at this moment: SERVER2. Last seen 2 days 13 hours ago. 12% is its uptime for the last 7 full days, 21 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on SERVER2?

Published by SERVER2 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SERVER2 show up in Rust Analytics lists and filters?

On Rust Analytics, SERVER2 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join SERVER2?

The console route: start Rust, press F1, enter client.connect 193.248.137.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.