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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 193.27.19.235:28015 Offline checked 1h ago

My Devblog 266 Server

Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,529
top 47%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75115:0018:0021:0000:0003:0012:00Wiped Mon 12 Oct, 15:24 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep12 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:32 UTC1h ago – – running 0
Mon 12 Oct, 15:24 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average565/600+13+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average43/200−133−75.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average322/375−93−22.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−34−42.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average314/400+5+1.7%

Quick answers

from the figures on this page

Server Rules

How is My Devblog 266 Server configured in terms of rules and settings?

No gather rate is given in the name of My Devblog 266 Server. A group limit is not published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on My Devblog 266 Server?

The game generates the procedural map on My Devblog 266 Server.

Player Count

Where does My Devblog 266 Server sit in the rankings?

For the last seven days, My Devblog 266 Server holds rank #10,529 on player hours, in the top 47% of all ranked servers.

How full is My Devblog 266 Server?

Right now, My Devblog 266 Server is offline; the last sighting was 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Frequency

How often does My Devblog 266 Server wipe?

There are too few wipes on record for My Devblog 266 Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 1 hours old.

Server Details

What is the server location for My Devblog 266 Server?

No region is published by My Devblog 266 Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 193.27.19.235:28015.

What Rust version is My Devblog 266 Server running?

The build is Rust network protocol 2388 and build 81862 on Windows, running on My Devblog 266 Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Devblog 266 Server and is it currently online?

No response from My Devblog 266 Server. It was last seen 1 hours ago. 7 full days have passed with 9% uptime, 15 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on My Devblog 266 Server?

Published by My Devblog 266 Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; v2388 (Protocol): Your game must run protocol 2388 to connect; cs81862 (Build): Game build: 81862; ptrak (Networking): Runs on RakNet, Rust's default network layer; h4707d878 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

My Devblog 266 Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Devblog 266 Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.

Connection

What is the process to join My Devblog 266 Server?

Type client.connect 193.27.19.235:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
v2388
Protocol Your game must run protocol 2388 to connect.
cs81862
Build Game build: 81862.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Other

h4707d878
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.