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RUST ANALYTICS
LIVE43,831PLY11,494SRV
QUOTE 193.5.238.30:28015 Offline checked 15h ago

Test Server JARVIS

biweekly wipes moddedoxide
Players · last
0/ 2
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
15h ago
biweekly schedule
Next wipe
13d 8h
Tue 27 Oct, 18:01 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 27 October, 18:01 UTCin 13d 8h

Its biweekly schedule tag · low confidence

Coming wipes

  1. 13d 8hTue 27 Oct, 18:01 UTC
  2. 22d 9hThu 5 Nov, 19:00 UTCFW
  3. 27d 8hTue 10 Nov, 18:01 UTC
  4. 41d 8hTue 24 Nov, 18:01 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:01 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 2 on average4/100+3+182.4%
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average98/999+3+2.8%
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average51/999+20+66.3%
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average84/150+3+3.3%
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average33/100−1−3.4%
6AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average27/100−26−49.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test Server JARVIS?

No gather rate is given in the name of Test Server JARVIS. Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, no gathering: sandbox building only. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Activity

Where does Test Server JARVIS sit in the rankings?

In the top 71% of all ranked servers, Test Server JARVIS is #15,960 on player hours over the last seven days.

What is the population on Test Server JARVIS?

Right now, Test Server JARVIS is offline; the last sighting was 15 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Test Server JARVIS schedule its wipes?

The prediction follows the tag because too few of Test Server JARVIS's wipes are on record to confirm its schedule. On Tuesday 27 October at 18:01 UTC the next wipe is due. Its world now is 15 hours old. A fortnightly wipe is published in its tags.

Server Info

What is the server location for Test Server JARVIS?

No region is published by Test Server JARVIS. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 193.5.238.30:28015 is its address.

Test Server JARVIS runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what Test Server JARVIS runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Test Server JARVIS?

No response from Test Server JARVIS. It was last seen 15 hours ago. 7 full days have passed with 1% uptime, 1 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on Test Server JARVIS?

Published by Test Server JARVIS for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^k (Build server): Design and test bases here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Test Server JARVIS appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Test Server JARVIS matches these lists: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Connection

What steps do I take to join Test Server JARVIS?

Type client.connect 193.5.238.30:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^k
Build server Design and test bases here.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.