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RUST ANALYTICS
LIVE52,726PLY11,550SRV
QUOTE 193.61.245.245:28015 Offline checked 21h ago

DEV RUST SEVER

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,867
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
21h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average413/375−94−18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average226/225−101−30.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average127/200−26−16.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average272/250−16−5.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average43/250+0−0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average236/275−46−16.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DEV RUST SEVER?

No gather rate is given in the name of DEV RUST SEVER. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on DEV RUST SEVER?

DEV RUST SEVER uses a procedural map, which the game generates.

Activity

Where does DEV RUST SEVER sit in the rankings?

In the top 72% of all ranked servers, DEV RUST SEVER is #15,867 on player hours over the last seven days.

How full is DEV RUST SEVER?

Right now, DEV RUST SEVER is offline; the last sighting was 21 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does DEV RUST SEVER schedule its wipes?

No rhythm can be told for DEV RUST SEVER yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 hours ago the current world was created.

Server Info

What is the location of DEV RUST SEVER?

For DEV RUST SEVER, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.61.245.245:28015.

What Rust version is DEV RUST SEVER running?

The version in use at DEV RUST SEVER: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is DEV RUST SEVER up, and how consistent is its uptime?

DEV RUST SEVER is down. The last time we saw it was 21 hours ago. First sighting by Rust Analytics: 14 October 2026.

Tags and Rankings

How should you interpret the tags on DEV RUST SEVER?

Published by DEV RUST SEVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature DEV RUST SEVER?

The following Rust Analytics lists feature DEV RUST SEVER: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What is the process to join DEV RUST SEVER?

Type client.connect 193.61.245.245:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.