DEV RUST SEVER
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,867 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 21h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average | 413/375 | ▼−94−18.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average | 226/225 | ▼−101−30.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 127/200 | ▼−26−16.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average | 272/250 | ▼−16−5.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 43/250 | ▪+0−0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average | 236/275 | ▼−46−16.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on DEV RUST SEVER?
No gather rate is given in the name of DEV RUST SEVER. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on DEV RUST SEVER?
DEV RUST SEVER uses a procedural map, which the game generates.
Activity
Where does DEV RUST SEVER sit in the rankings?
In the top 72% of all ranked servers, DEV RUST SEVER is #15,867 on player hours over the last seven days.
How full is DEV RUST SEVER?
Right now, DEV RUST SEVER is offline; the last sighting was 21 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does DEV RUST SEVER schedule its wipes?
No rhythm can be told for DEV RUST SEVER yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 hours ago the current world was created.
Server Info
What is the location of DEV RUST SEVER?
For DEV RUST SEVER, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.61.245.245:28015.
What Rust version is DEV RUST SEVER running?
The version in use at DEV RUST SEVER: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is DEV RUST SEVER up, and how consistent is its uptime?
DEV RUST SEVER is down. The last time we saw it was 21 hours ago. First sighting by Rust Analytics: 14 October 2026.
Tags and Rankings
How should you interpret the tags on DEV RUST SEVER?
Published by DEV RUST SEVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature DEV RUST SEVER?
The following Rust Analytics lists feature DEV RUST SEVER: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join DEV RUST SEVER?
Type client.connect 193.61.245.245:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.