ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 72%
- Rank · 7d ago
- #16,709 ▲794 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 578/600 | ▲+26+4.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 439/400 | ▲+15+3.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 132/200 | ▼−44−25.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 326/375 | ▼−89−21.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▼−29−36.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageRules & Settings
How is ServerName configured in terms of rules and settings?
No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on ServerName?
A procedural map runs on ServerName, created by the game.
Population
What is the rank of ServerName?
For the last seven days, ServerName holds rank #15,915 on player hours, in the top 72% of all ranked servers.
How full is ServerName?
At present, ServerName is offline; the last sighting was 6 days 21 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does ServerName wipe?
The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 21 hours.
Server Overview
What is the location of ServerName?
No region is published by ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. 193.68.89.49:28015 is its address.
ServerName is on which Rust version?
Rust network protocol 2634 and build 167058 on Windows is what ServerName runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is ServerName and is it currently online?
ServerName is down. The last time we saw it was 6 days 21 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. 7 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ServerName?
These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join ServerName?
The console route: start Rust, press F1, enter client.connect 193.68.89.49:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.