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RUST ANALYTICS
LIVE85,777PLY11,699SRV
QUOTE 193.93.230.89:28015 Offline checked 11d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,870
top 61%
Rank · 7d ago
#12,116
1754 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average538/575+87+19.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average460/500+10+2.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average245/250−33−12.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average454/475+38+9.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average41/250−33−44.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average385/450+54+16.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

No gather rate appears in the name of ServerName. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on ServerName?

The game generates the procedural map on ServerName.

Population

Where does ServerName sit in the rankings?

For the last seven days, ServerName holds rank #13,870 on player hours, in the top 61% of all ranked servers.

What is the population on ServerName?

Right now, ServerName is offline; the last sighting was 11 days 12 hours ago.

Wipe Cycle

When does ServerName schedule its wipes?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 days 22 hours old.

Server Overview

What is the location of ServerName?

There is no region published for ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.93.230.89:28015.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2634 and build 166655, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ServerName?

ServerName is down. The last time we saw it was 11 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ServerName show up in Rust Analytics lists and filters?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to ServerName?

Type client.connect 193.93.230.89:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166655
Build Game build: 166655.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.