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RUST ANALYTICS
LIVE93,719PLY11,670SRV
QUOTE 194.120.133.38:28015 Offline checked 24d ago

My Local Server

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,496
top 68%
Rank · 7d ago
#14,796
700 places down
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average489/525−45−8.5%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average188/200−47−19.9%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average349/375−102−22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average339/350−108−24.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1037/1075+998+2570.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average275/325−98−26.2%

Quick answers

from the figures on this page

Map and Rules

How is My Local Server configured in terms of rules and settings?

No gather rate is given in the name of My Local Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on My Local Server?

The game generates the procedural map on My Local Server.

Population

What is the rank of My Local Server?

In the top 68% of all ranked servers, My Local Server is #15,496 on player hours over the last seven days.

How full is My Local Server?

At present, My Local Server is offline; the last sighting was 24 days 3 hours ago.

Wipe Schedule

On what cycle does My Local Server wipe?

The record holds too few of My Local Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 57 days 14 hours.

Server Overview

What is the location of My Local Server?

For My Local Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.120.133.38:28015.

My Local Server runs which version of Rust?

The version in use at My Local Server: Rust network protocol 2632 and build 161125, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Local Server?

No response from My Local Server. It was last seen 24 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): It runs build 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Local Server?

Type client.connect 194.120.133.38:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build It runs build 161125.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.