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RUST ANALYTICS
LIVE74,520PLY11,680SRV
QUOTE 194.156.89.34:28015 Online checked 9m ago

Khaoz Island | 4x Modded | Just Wiped | US

4x moddedoxide
Players · last
0/ 200
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,230
top 51%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
4x
read from the name
Score
2
player hours, last seven days
Map
4000
Procedural Map · seed 824404797
First seen
24 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0022:00Wiped Sat 24 Oct, 18:02 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
025507510018:0019:0020:0021:0022:00Wiped Sat 24 Oct, 18:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[10/15] BCR Original PvPvE | 4x | PvP Zones | Raid Bases | NoobNA · groups of 8+ · 4x · biweekly · 1 on average3/125+1+26.9%
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 201 on average664/700−48−6.7%
3HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 128 on average384/415+298+348.4%
4HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 122 on average231/225+83+56.1%
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 101 on average88/125−42−32.5%
6Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 100 on average10/100−6−37.5%

Quick answers

from the figures on this page

Map and Rules

How is Khaoz Island | 4x Modded | Just Wiped | US configured in terms of rules and settings?

Khaoz Island | 4x Modded | Just Wiped | US carries its gather rate in its name: 4x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Khaoz Island | 4x Modded | Just Wiped | US?

A procedural map of size 4,000 with seed 824404797 runs on Khaoz Island | 4x Modded | Just Wiped | US, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Khaoz Island | 4x Modded | Just Wiped | US sit in the rankings?

In the top 51% of all ranked servers, Khaoz Island | 4x Modded | Just Wiped | US is #11,230 on player hours over the last seven days.

What is the population on Khaoz Island | 4x Modded | Just Wiped | US?

On Khaoz Island | 4x Modded | Just Wiped | US, 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

Wipe Schedule

When does Khaoz Island | 4x Modded | Just Wiped | US schedule its wipes?

There are too few wipes on record for Khaoz Island | 4x Modded | Just Wiped | US to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 hours old.

Server Overview

Where can Khaoz Island | 4x Modded | Just Wiped | US be found?

No region tag is published by Khaoz Island | 4x Modded | Just Wiped | US, though its name points to North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.156.89.34:28015.

What is the performance like on Khaoz Island | 4x Modded | Just Wiped | US?

Average server fps for the last 48 hours is 63; the floor was 39. The entity count reached 92,013, covering buildings, deployables and all else in the world. The memory ceiling reached 2,010 MB. What players feel as lag is low fps together with a rising entity count.

Khaoz Island | 4x Modded | Just Wiped | US runs which version of Rust?

The version in use at Khaoz Island | 4x Modded | Just Wiped | US: Rust network protocol 2635 and build 168909, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Khaoz Island | 4x Modded | Just Wiped | US up, and how consistent is its uptime?

Khaoz Island | 4x Modded | Just Wiped | US is up. It is taking players now. 4 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 24 October 2026.

Tags and Rankings

How should you interpret the tags on Khaoz Island | 4x Modded | Just Wiped | US?

Published by Khaoz Island | 4x Modded | Just Wiped | US for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Khaoz Island | 4x Modded | Just Wiped | US appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Khaoz Island | 4x Modded | Just Wiped | US: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join Khaoz Island | 4x Modded | Just Wiped | US?

Type client.connect 194.156.89.34:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.