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RUST ANALYTICS
LIVE78,398PLY11,660SRV
QUOTE 194.238.56.88:28015 Offline checked 28d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,493
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average572/600+21+3.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average429/475−38−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average153/200−49−24.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average338/375−90−21.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average42/250−38−47.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average316/400+0−0.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

No gather rate is given in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Server Name?

My Server Name uses a procedural map, which the game generates.

Player Count

Where does My Server Name sit in the rankings?

In the top – of all ranked servers, My Server Name is #15,493 on player hours over the last seven days.

How full is My Server Name?

At present, My Server Name is offline; the last sighting was 28 days 5 hours ago.

Wipe Cycle

When does My Server Name schedule its wipes?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 28 days 17 hours ago the current world was created.

Server Details

Where can My Server Name be found?

For My Server Name, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 194.238.56.88:28015 is its address.

What Rust version is My Server Name running?

The version in use at My Server Name: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 28 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.

Server Tags

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join My Server Name?

Type client.connect 194.238.56.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.