nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,230 top 58%
- Rank · 7d ago
- #11,701 ▼1529 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 482/500 | ▼−8−1.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 308/300 | ▪+0+0.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 160/200 | ▲+3+1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 236/225 | ▼−61−20.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−21−43.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 241/300 | ▼−3−1.2% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
The name of nameserver carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on nameserver?
A procedural map runs on nameserver, created by the game.
Player Count
What position does nameserver hold in the server rankings?
In the top 58% of all ranked servers, nameserver is #13,230 on player hours over the last seven days.
How many players does nameserver have?
Right now, nameserver is offline; the last sighting was 21 days 22 hours ago.
Wipe Cycle
When does nameserver schedule its wipes?
No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 23 days 20 hours old.
Server Overview
What is the server location for nameserver?
For nameserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 194.238.79.9:28015.
nameserver runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is nameserver up, and how consistent is its uptime?
Offline at this moment: nameserver. Last seen 21 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature nameserver?
The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join nameserver?
Type client.connect 194.238.79.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.