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RUST ANALYTICS
LIVE84,945PLY11,647SRV
QUOTE 194.32.140.180:28015 Online checked 10m ago

RUST Chill...

biweekly wipes moddedoxidepve
Players · last
3/ 30
+2+140.0%24h
10% full
Day range 0 4
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
3/ 30
10% full
Change · 24h
+2
+140.0% from 1
7-day average
1
peak 4
Rank
#4,155
top 19%
Rank · 7d ago
#3,735
420 places down
Last wipe
1d ago
biweekly schedule
Next wipe
12d 13h
Wed 28 Oct, 04:01 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
87
player hours, last seven days
Map
4000
Procedural Map · seed 960395436
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Wed 14 Oct, 04:01 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

Server fpsWipe
05010015020015:0000:0009:0019:0004:0013:00Wiped Wed 14 Oct, 04:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 28 October, 04:01 UTCin 12d 13h

Its biweekly schedule tag · low confidence

usual gap
12.4 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 5

Coming wipes

  1. 12d 13hWed 28 Oct, 04:01 UTC
  2. 21d 4hThu 5 Nov, 19:00 UTCFW
  3. 26d 13hWed 11 Nov, 04:01 UTC
  4. 40d 13hWed 25 Nov, 04:01 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:01 UTC1d ago – – running 0
Thu 1 Oct, 18:10 UTC FW13d ago 6 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 197 on average182/2000−45−19.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average110/2000−14−11.3%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average79/200−1−0.8%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 45 on average28/100−18−39.2%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 44 on average20/250−7−26.6%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average5/200−14−73.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RUST Chill...?

No gather rate appears in the name of RUST Chill.... Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RUST Chill...?

The map on RUST Chill... is procedural, size 4,000, with seed 960395436, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of RUST Chill...?

In the top 19% of all ranked servers, RUST Chill... is #4,155 on player hours over the last seven days.

How many players does RUST Chill... have?

3 of 30 slots on RUST Chill... are filled right now. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.

Wipe Schedule

How does RUST Chill... handle wipe day?

An average of 6 players marked the busiest point of its recent wipes. On the latest wipe, 45 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 5 the crowd dropped below half.

When does RUST Chill... schedule its wipes?

The prediction follows the tag because too few of RUST Chill...'s wipes are on record to confirm its schedule. On Wednesday 28 October at 04:01 UTC the next wipe is due. Its world now is 34 hours old. The tags show wipes every two weeks.

Server Info

Where can RUST Chill... be found?

No region is published by RUST Chill.... Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 194.32.140.180:28015 is its address.

What is the performance like on RUST Chill...?

Average server fps for the last 48 hours is 142; the floor was 18. At its peak it held 94,365 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,830 MB. A climbing entity count plus low fps is the lag players report.

RUST Chill... runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on RUST Chill.... The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RUST Chill...?

Online at this moment: RUST Chill.... The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 96% uptime, 162 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on RUST Chill...?

Published by RUST Chill... for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Slot count: 30; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptsw (Networking): This server operates at the network layer 'sw'; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RUST Chill...?

The following Rust Analytics lists feature RUST Chill...: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How to Join

How can I connect to RUST Chill...?

Type client.connect 194.32.140.180:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptsw,$r?,v2634,^b,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Slot count: 30.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptsw
Networking This server operates at the network layer 'sw'.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.