Skip to the page
RUST ANALYTICS
LIVE65,666PLY11,523SRV
QUOTE 194.44.132.173:28015 Offline checked 32d ago

nameserver

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average187/250−14−7.0%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 316 on average287/275−176−38.1%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 313 on average135/200+10+8.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 300 on average159/225+42+35.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average543/650+519+2162.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 256 on average182/275+51+39.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on nameserver?

The game generates the procedural map on nameserver.

Player Count

How full is nameserver?

At present, nameserver is offline; the last sighting was 32 days 13 hours ago.

Wipe Schedule

How often does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 32 days 16 hours.

Server Details

What is the location of nameserver?

There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. 194.44.132.173:28015 is its address.

nameserver runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is nameserver and is it currently online?

Offline at this moment: nameserver. Last seen 32 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on nameserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which nameserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nameserver?

On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join nameserver?

The console route: start Rust, press F1, enter client.connect 194.44.132.173:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.