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RUST ANALYTICS
LIVE81,537PLY11,727SRV
QUOTE 194.54.88.56:28666 Offline checked 19d ago

Proxyv2

Players · last
0/ 10000
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10000
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,418
top 71%
Rank · 7d ago
#5,621
10797 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average474/550+87+22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average440/475+51+13.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average272/275−22−7.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average283/450−85−23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average48/250−23−32.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average347/450+50+16.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Proxyv2?

No gather rate appears in the name of Proxyv2. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Player Count

Where does Proxyv2 sit in the rankings?

For the last seven days, Proxyv2 holds rank #16,418 on player hours, in the top 71% of all ranked servers.

How full is Proxyv2?

Right now, Proxyv2 is offline; the last sighting was 19 days 2 hours ago.

Wipe Cycle

When does Proxyv2 schedule its wipes?

The record holds too few of Proxyv2's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 18 hours old.

Server Overview

What is the location of Proxyv2?

No region from Proxyv2, and its region code is eu1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 194.54.88.56:28666.

What Rust version is Proxyv2 running?

The version in use at Proxyv2: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Proxyv2 and is it currently online?

No response from Proxyv2. It was last seen 19 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Proxyv2?

These tags are published by Proxyv2 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10000 (Max players): Capacity: 10,000 slots; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $reu1 (Region code): eu1 is the region code. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Proxyv2?

On Rust Analytics, Proxyv2 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Joining the Server

How can I connect to Proxyv2?

Type client.connect 194.54.88.56:28666 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10000,ptrak,$reu1,v2633,gmrust,cs165217

Game

gmrust
Game mode Survival in the standard Rust format.
mp10000
Max players Capacity: 10,000 slots.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$reu1
Region code eu1 is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.