Eu Rust Vanilla + under construction
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 71% · #2506 in EU
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 12d ago weekly schedule
- Next wipe
- 1d 13h Fri 16 Oct, 05:05 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 1234567
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 13hFri 16 Oct, 05:05 UTC
- 8d 13hFri 23 Oct, 05:05 UTC
- 15d 13hFri 30 Oct, 05:05 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 22d 13hFri 6 Nov, 05:05 UTC
- 29d 13hFri 13 Nov, 05:05 UTC
- 36d 13hFri 20 Nov, 05:05 UTC
- 43d 13hFri 27 Nov, 05:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:05 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 188/225 | ▼−18−8.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.6% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 7/200 | ▼−11−62.0% | |
| 4 | [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average | 13/175 | ▲+1+8.3% | |
| 5 | TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average | 27/100 | ▼−24−47.2% | |
| 6 | Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average | 1/100 | ▼−1−58.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Eu Rust Vanilla + under construction?
No gather rate is given in the name of Eu Rust Vanilla + under construction. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Eu Rust Vanilla + under construction?
Eu Rust Vanilla + under construction uses a procedural map of size 2,000 with seed 1234567, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Eu Rust Vanilla + under construction hold in the server rankings?
On seven-day player hours, Eu Rust Vanilla + under construction sits at #15,901, in the top 71% across ranked servers and #2,506 in Europe.
How full is Eu Rust Vanilla + under construction?
0 of 150 slots on Eu Rust Vanilla + under construction are filled right now. Average players over the last seven days: 0.
Wipe Frequency
What happens on wipe day at Eu Rust Vanilla + under construction?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Eu Rust Vanilla + under construction wipe?
Its tag guides the prediction, as Eu Rust Vanilla + under construction has too few wipes on record to confirm its schedule. On Friday 16 October at 05:05 UTC the next wipe is due. This world has been running for 12 days 10 hours. Weekly wipes are what its tags advertise.
Server Overview
What is the server location for Eu Rust Vanilla + under construction?
Its region code is uk1, and Eu Rust Vanilla + under construction lists itself in Europe with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 194.69.160.31:28015.
What is the performance like on Eu Rust Vanilla + under construction?
Average server fps for the last 48 hours is 119; the floor was 65. The entity count reached 17,139, covering buildings, deployables and all else in the world. Up to 1,273 MB of memory was used. Low fps and growing entities are the source of felt lag.
Eu Rust Vanilla + under construction is on which Rust version?
The version in use at Eu Rust Vanilla + under construction: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is Eu Rust Vanilla + under construction and is it currently online?
Eu Rust Vanilla + under construction is up. It is taking players now. The reported uptime puts its last restart at about 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Eu Rust Vanilla + under construction?
These tags are published by Eu Rust Vanilla + under construction and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $ruk1 (Region code): The region code reads uk1; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Eu Rust Vanilla + under construction show up in Rust Analytics lists and filters?
On Rust Analytics, Eu Rust Vanilla + under construction matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Eu Rust Vanilla + under construction?
The console route: start Rust, press F1, enter client.connect 194.69.160.31:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/eurust.
Server tags
what each one meansPublished as mp150,ptrak,$ruk1,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$ruk1
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
