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RUST ANALYTICS
LIVE77,590PLY11,716SRV
QUOTE 195.18.27.40:35000 Online EU checked 8m ago

[PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]

biweekly wipes vanillamoddedoxidepve
Players · last
4/ 77
−1−12.7%24h
5% full
Day range 0 10
7-day avg 5 peak 16
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
4/ 77
5% full
Change · 24h
−1
−12.7% from 5
7-day average
5
peak 16
Rank
#1,458
top 7% · #556 in EU
Rank · 7d ago
#1,431
27 places down
Last wipe
13d ago
biweekly schedule
Next wipe
21h
Thu 15 Oct, 17:47 UTC
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
847
player hours, last seven days
Map
4250
Procedural Map · seed 687564935
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 11 players.

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:47 UTCin 21h

Its biweekly schedule tag · low confidence

wipe-day peak
14
players, last three wipes

Coming wipes

  1. 21hThu 15 Oct, 17:47 UTC
  2. 14d 21hThu 29 Oct, 17:47 UTC
  3. 21d 23hThu 5 Nov, 19:00 UTCFW
  4. 28d 21hThu 12 Nov, 17:47 UTC
  5. 42d 21hThu 26 Nov, 17:47 UTC

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW13d ago 14 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average247/2000−23−8.4%
2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average47/100−4−8.3%
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average39/50+8+26.1%
4PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average37/100+9+33.3%
5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average30/100−3−8.4%
6RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average27/200+4+17.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

No gather rate appears in the name of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]. Group size is capped at 10 players. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The map on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is procedural, size 4,250, with seed 687564935, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

On seven-day player hours, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] sits at #1,458, in the top 7% across ranked servers and #556 in Europe.

What is the population on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

On [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits], 4 players are in now, out of 77 slots. The mean over the last seven days is 5 players, reaching 16 at its highest. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 10 players.

Wipe Frequency

How does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] handle wipe day?

Recent wipes at this server drew an average peak of 14 players. On the latest wipe, 47 hours after the wipe, the crowd peaked.

When does [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] schedule its wipes?

Its tag guides the prediction, as [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:47 UTC. 13 days 2 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Details

What is the location of [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The EU tag and Europe are what [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 195.18.27.40:35000 is its address.

Is [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] performing well?

Average server fps for the last 48 hours is 67; the floor was 21. 137,993 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,294 MB. What players feel as lag is low fps together with a rising entity count.

[PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is on which Rust version?

The version in use at [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] and is it currently online?

The server is live: [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] is online. 16 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

These tags are published by [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp77 (Max players): Slot count: 77; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

[PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits] matches these lists: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to [PvE]RUST.MOSCOW|02.10[Event|Raid|Zombies|Skills|TP|Kits]?

The console route: start Rust, press F1, enter client.connect 195.18.27.40:35000. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://rust.moscow.

Server tags

what each one means

Published as mp77,ptrak,$r?,v2634,^b,^v,EU,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp77
Max players Slot count: 77.
ts10
Group limit Team size caps at 10.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.