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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 195.18.27.77:35100 Online checked 11m ago

Evolution PvE [RaidBases, Skills, Event, Quest]

biweekly wipes moddedoxidepve
Players · last
1/ 200
+0+0.0%24h
0% full
Day range 0 6
7-day avg 4 peak 14
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 200
0% full
Change · 24h
+0
+0.0% from 1
7-day average
4
peak 14
Rank
#1,755
top 8%
Rank · 7d ago
#1,572
183 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 11h
Thu 15 Oct, 20:08 UTC
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
599
player hours, last seven days
Map
4250
Procedural Map · seed 777349113
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 20:08 UTCin 1d 11h

Its biweekly schedule tag · low confidence

usual gap
14.2 days
between real wipes
wipe-day peak
14
players, last three wipes
crowd held
0%
else halves by day 6

Coming wipes

  1. 1d 11hThu 15 Oct, 20:08 UTC
  2. 15d 11hThu 29 Oct, 20:08 UTC
  3. 22d 10hThu 5 Nov, 19:00 UTCFW
  4. 29d 11hThu 12 Nov, 20:08 UTC
  5. 43d 11hThu 26 Nov, 20:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW12d ago 15 – running 1
Thu 17 Sep, 15:43 UTC26d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average122/2000−22−15.5%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average66/2000−14−17.9%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average51/200−18−26.1%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average17/100−13−42.9%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average22/250+2+9.1%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average10/200−2−13.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Evolution PvE [RaidBases, Skills, Event, Quest]?

No gather rate is given in the name of Evolution PvE [RaidBases, Skills, Event, Quest]. 16 players is the upper limit for a group. roleplay is the mode, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Evolution PvE [RaidBases, Skills, Event, Quest]?

The map on Evolution PvE [RaidBases, Skills, Event, Quest] is procedural, size 4,250, with seed 777349113, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Evolution PvE [RaidBases, Skills, Event, Quest] sit in the rankings?

For the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] holds rank #1,755 on player hours, in the top 8% of all ranked servers.

How many players does Evolution PvE [RaidBases, Skills, Event, Quest] have?

1 of 200 slots on Evolution PvE [RaidBases, Skills, Event, Quest] are filled right now. The seven-day average is 4 players, with a peak of 14. At 15:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.

Wipe Cycle

What happens on wipe day at Evolution PvE [RaidBases, Skills, Event, Quest]?

An average of 14 players marked the busiest point of its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 6 the crowd dropped below half.

On what cycle does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?

The schedule at Evolution PvE [RaidBases, Skills, Event, Quest] cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 20:08 UTC. 12 days 12 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the server location for Evolution PvE [RaidBases, Skills, Event, Quest]?

For Evolution PvE [RaidBases, Skills, Event, Quest], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 195.18.27.77:35100 is its address.

How is the performance on Evolution PvE [RaidBases, Skills, Event, Quest]?

Server fps over the last 48 hours: 80 on average, 12 at the lowest. 150,479 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,481 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] running?

Rust network protocol 2634 and build 167398 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] runs. The protocol has to match for you to join, and Steam applies that update.

Is Evolution PvE [RaidBases, Skills, Event, Quest] up, and how consistent is its uptime?

The server is live: Evolution PvE [RaidBases, Skills, Event, Quest] is online. The reported uptime puts its last restart at about 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Evolution PvE [RaidBases, Skills, Event, Quest]?

Published by Evolution PvE [RaidBases, Skills, Event, Quest] for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Slot count: 200; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Evolution PvE [RaidBases, Skills, Event, Quest] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Evolution PvE [RaidBases, Skills, Event, Quest] matches these lists: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Evolution PvE [RaidBases, Skills, Event, Quest]?

The console route: start Rust, press F1, enter client.connect 195.18.27.77:35100. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://evolutionrust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^r,^p,gmvanilla,cs167398,ts16,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players Slot count: 200.
ts16
Group limit Team size caps at 16.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.