Evolution PvE [RaidBases, Skills, Event, Quest]
Key statistics
the figures behind the quote- Players now
- 1/ 200 0% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 4 peak 14
- Rank
- #1,755 top 8%
- Rank · 7d ago
- #1,572 ▼183 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 11h Thu 15 Oct, 20:08 UTC
- Group limit
- 16 max players per team
- Gather rate
- – no rate in the name
- Score
- 599 player hours, last seven days
- Map
- 4250 Procedural Map · seed 777349113
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14.2 days between real wipes
- wipe-day peak
- 14 players, last three wipes
- crowd held
- 0% else halves by day 6
Coming wipes
- 1d 11hThu 15 Oct, 20:08 UTC
- 15d 11hThu 29 Oct, 20:08 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 29d 11hThu 12 Nov, 20:08 UTC
- 43d 11hThu 26 Nov, 20:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:08 UTC FW12d ago | 15 | – | running | 1 |
| Thu 17 Sep, 15:43 UTC26d ago | 12 | halved by day 6 | 14.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 122/2000 | ▼−22−15.5% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average | 66/2000 | ▼−14−17.9% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average | 51/200 | ▼−18−26.1% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 54 on average | 17/100 | ▼−13−42.9% | |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average | 22/250 | ▲+2+9.1% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 47 on average | 10/200 | ▼−2−13.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Evolution PvE [RaidBases, Skills, Event, Quest]?
No gather rate is given in the name of Evolution PvE [RaidBases, Skills, Event, Quest]. 16 players is the upper limit for a group. roleplay is the mode, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Evolution PvE [RaidBases, Skills, Event, Quest]?
The map on Evolution PvE [RaidBases, Skills, Event, Quest] is procedural, size 4,250, with seed 777349113, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Evolution PvE [RaidBases, Skills, Event, Quest] sit in the rankings?
For the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] holds rank #1,755 on player hours, in the top 8% of all ranked servers.
How many players does Evolution PvE [RaidBases, Skills, Event, Quest] have?
1 of 200 slots on Evolution PvE [RaidBases, Skills, Event, Quest] are filled right now. The seven-day average is 4 players, with a peak of 14. At 15:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Cycle
What happens on wipe day at Evolution PvE [RaidBases, Skills, Event, Quest]?
An average of 14 players marked the busiest point of its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 6 the crowd dropped below half.
On what cycle does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?
The schedule at Evolution PvE [RaidBases, Skills, Event, Quest] cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 20:08 UTC. 12 days 12 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Info
What is the server location for Evolution PvE [RaidBases, Skills, Event, Quest]?
For Evolution PvE [RaidBases, Skills, Event, Quest], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 195.18.27.77:35100 is its address.
How is the performance on Evolution PvE [RaidBases, Skills, Event, Quest]?
Server fps over the last 48 hours: 80 on average, 12 at the lowest. 150,479 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,481 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] running?
Rust network protocol 2634 and build 167398 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] runs. The protocol has to match for you to join, and Steam applies that update.
Is Evolution PvE [RaidBases, Skills, Event, Quest] up, and how consistent is its uptime?
The server is live: Evolution PvE [RaidBases, Skills, Event, Quest] is online. The reported uptime puts its last restart at about 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Evolution PvE [RaidBases, Skills, Event, Quest]?
Published by Evolution PvE [RaidBases, Skills, Event, Quest] for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Slot count: 200; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Evolution PvE [RaidBases, Skills, Event, Quest] appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Evolution PvE [RaidBases, Skills, Event, Quest] matches these lists: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Evolution PvE [RaidBases, Skills, Event, Quest]?
The console route: start Rust, press F1, enter client.connect 195.18.27.77:35100. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://evolutionrust.gamestores.app/.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^r,^p,gmvanilla,cs167398,ts16,^o^z
Game
gmvanilla
mp200
ts16
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
