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RUST ANALYTICS
LIVE79,545PLY11,730SRV
QUOTE 195.18.27.81:35555 Online checked 8m ago

[MADMAPPERS] Test Xacku

biweekly wipes moddedoxidepve
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,895
top 49%
Rank · 7d ago
#16,597
5702 places up
Last wipe
22h ago
biweekly schedule
Next wipe
13d 1h
Tue 27 Oct, 21:17 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4500
Custom Map · seed 16092026
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75121:0001:0005:0010:0014:0018:00Wiped Tue 13 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020021:0001:0005:0010:0014:0018:00Wiped Tue 13 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 27 October, 21:17 UTCin 13d 1h

Its biweekly schedule tag · low confidence

usual gap
13.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 6

Coming wipes

  1. 13d 1hTue 27 Oct, 21:17 UTC
  2. 21d 23hThu 5 Nov, 19:00 UTCFW
  3. 27d 1hTue 10 Nov, 21:17 UTC
  4. 41d 1hTue 24 Nov, 21:17 UTC

The first 48 hours of its last wipes

Sat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC22h ago – – running 0
Sat 19 Sep, 14:19 UTC25d ago 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC27d ago 4 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average265/2000−5−1.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 198 on average171/2000−20−10.5%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average22/200−5−18.3%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average46/100−5−10.2%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average41/250+4+9.6%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average40/200+1+3.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [MADMAPPERS] Test Xacku?

The name of [MADMAPPERS] Test Xacku carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on [MADMAPPERS] Test Xacku?

[MADMAPPERS] Test Xacku uses a procedural map of size 4,500 with seed 16092026, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

Where does [MADMAPPERS] Test Xacku sit in the rankings?

For the last seven days, [MADMAPPERS] Test Xacku holds rank #10,895 on player hours, in the top 49% of all ranked servers.

How many players does [MADMAPPERS] Test Xacku have?

0 of 5 slots on [MADMAPPERS] Test Xacku are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at [MADMAPPERS] Test Xacku?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The crowd fell below half by day 6 when it did not hold.

When does [MADMAPPERS] Test Xacku schedule its wipes?

The schedule at [MADMAPPERS] Test Xacku cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Tuesday 27 October at 21:17 UTC the next wipe is due. This world has been running for 22 hours. The tags show wipes every two weeks.

Server Details

What is the location of [MADMAPPERS] Test Xacku?

No region is published by [MADMAPPERS] Test Xacku. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 195.18.27.81:35555.

Is [MADMAPPERS] Test Xacku performing well?

The last 48 hours average 193 server fps, the low being 145. 131,152 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,640 MB. What players feel as lag is low fps together with a rising entity count.

[MADMAPPERS] Test Xacku is on which Rust version?

The version in use at [MADMAPPERS] Test Xacku: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is [MADMAPPERS] Test Xacku and is it currently online?

[MADMAPPERS] Test Xacku is up. It is taking players now. Its own uptime figure dates the last restart to roughly 20 hours ago. 7 full days have passed with 2% uptime, 3 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on [MADMAPPERS] Test Xacku?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which [MADMAPPERS] Test Xacku publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [MADMAPPERS] Test Xacku?

On Rust Analytics, [MADMAPPERS] Test Xacku matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to [MADMAPPERS] Test Xacku?

Type client.connect 195.18.27.81:35555 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to http://uncharted.gamestores.ru.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.