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RUST ANALYTICS
LIVE77,568PLY11,678SRV
QUOTE 195.181.173.202:28015 Offline checked 9d ago

SHT00RM

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,798
top 61%
Rank · 7d ago
#7,608
6190 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:38 UTC10d ago 1 – running 0
Thu 1 Oct, 06:31 UTC13d ago 1 halved by day 1 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average577/600+25+4.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average451/400+27+6.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average144/200−32−18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average346/375−69−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average305/400−4−1.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SHT00RM?

No gather rate is given in the name of SHT00RM. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on SHT00RM?

The game generates the procedural map on SHT00RM.

Player Count

What position does SHT00RM hold in the server rankings?

For the last seven days, SHT00RM holds rank #13,798 on player hours, in the top 61% of all ranked servers.

What is the population on SHT00RM?

At present, SHT00RM is offline; the last sighting was 9 days 21 hours ago.

Wipe Cycle

What can you expect on wipe day for SHT00RM?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

How often does SHT00RM wipe?

No rhythm can be told for SHT00RM yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 22 hours ago the current world was created.

Server Info

What is the location of SHT00RM?

No region is published by SHT00RM. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 195.181.173.202:28015.

SHT00RM is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what SHT00RM runs. Joining requires the same protocol on your game, which Steam updates.

Is SHT00RM up, and how consistent is its uptime?

SHT00RM is down. The last time we saw it was 9 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on SHT00RM?

These tags are published by SHT00RM and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature SHT00RM?

The following Rust Analytics lists feature SHT00RM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join SHT00RM?

The console route: start Rust, press F1, enter client.connect 195.181.173.202:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.