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RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 195.191.182.39:28015 Offline checked 23d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,220
top 58%
Rank · 7d ago
#12,429
791 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average504/550+53+11.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average431/475−19−4.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average260/275−18−6.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average413/450−3−0.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−25−34.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average361/450+30+9.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Server Name?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Server Name?

The game generates the procedural map on My Server Name.

Player Count

What position does My Server Name hold in the server rankings?

For the last seven days, My Server Name holds rank #13,220 on player hours, in the top 58% of all ranked servers.

What is the population on My Server Name?

Right now, My Server Name is offline; the last sighting was 23 days 4 hours ago.

Wipe Frequency

On what cycle does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 23 days 5 hours ago the current world was created.

Server Overview

What is the location of My Server Name?

No region is published by My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 195.191.182.39:28015.

My Server Name runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Server Name?

No response from My Server Name. It was last seen 23 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Server Name?

The console route: start Rust, press F1, enter client.connect 195.191.182.39:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.