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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 195.3.134.234:28015 Offline checked 7d ago

TEST

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,669
top 66%
Rank · 7d ago
#15,455
786 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:40 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average565/600+13+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average43/200−133−75.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average322/375−93−22.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−34−42.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average314/400+5+1.7%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

The name of TEST carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on TEST?

The game generates the procedural map on TEST.

Population

Where does TEST sit in the rankings?

In the top 66% of all ranked servers, TEST is #14,669 on player hours over the last seven days.

How many players does TEST have?

Right now, TEST is offline; the last sighting was 7 days 17 hours ago.

Wipe Schedule

How does TEST handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does TEST wipe?

No rhythm can be told for TEST yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 7 days 17 hours.

Server Info

What is the server location for TEST?

No region is published by TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 195.3.134.234:28015 is its address.

TEST runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what TEST runs. The protocol has to match for you to join, and Steam applies that update.

Is TEST up, and how consistent is its uptime?

No response from TEST. It was last seen 7 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which TEST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TEST appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join TEST?

The console route: start Rust, press F1, enter client.connect 195.3.134.234:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.