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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 195.72.61.192:28015 Offline checked 28d ago

My Local Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,404
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average487/500−3−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average327/300+19+6.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−6−3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−15−30.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average258/300+14+5.7%

Quick answers

from the figures on this page

Server Rules

How is My Local Server configured in terms of rules and settings?

The name of My Local Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Local Server?

A procedural map runs on My Local Server, created by the game.

Player Count

What is the rank of My Local Server?

For the last seven days, My Local Server holds rank #15,404 on player hours, in the top – of all ranked servers.

How full is My Local Server?

At present, My Local Server is offline; the last sighting was 28 days 18 hours ago.

Wipe Schedule

How often does My Local Server wipe?

No rhythm can be told for My Local Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 29 days 16 hours old.

Server Info

What is the location of My Local Server?

For My Local Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 195.72.61.192:28015 is its address.

What Rust version is My Local Server running?

Rust network protocol 2633 and build 163794 on Windows is what My Local Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Local Server up, and how consistent is its uptime?

Offline at this moment: My Local Server. Last seen 28 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

What is the meaning of the tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Local Server?

On Rust Analytics, My Local Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Local Server?

The console route: start Rust, press F1, enter client.connect 195.72.61.192:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.