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RUST ANALYTICS
LIVE84,879PLY11,724SRV
QUOTE 196.119.123.152:28015 Offline checked 15d ago

Epic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,874
top 66%
Rank · 7d ago
#11,710
4164 places down
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 00:24 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average505/550+54+12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average432/475−18−4.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average261/275−17−6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average412/450−4−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average47/250−27−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average364/450+33+9.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Epic?

No gather rate appears in the name of Epic. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Epic?

Epic uses a procedural map, which the game generates.

Player Count

What position does Epic hold in the server rankings?

For the last seven days, Epic holds rank #15,874 on player hours, in the top 66% of all ranked servers.

How many players does Epic have?

Right now, Epic is offline; the last sighting was 15 days 18 hours ago.

Wipe Schedule

What can you expect on wipe day for Epic?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Epic schedule its wipes?

There are too few wipes on record for Epic to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 15 days 18 hours.

Server Info

What is the location of Epic?

There is no region published for Epic. Rust Analytics reports the location a server claims, not the machine's actual location. 196.119.123.152:28015 is its address.

Epic runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what Epic runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Epic?

Epic is down. The last time we saw it was 15 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Epic?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Epic publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Epic show up in Rust Analytics lists and filters?

These Rust Analytics lists include Epic: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Epic?

The console route: start Rust, press F1, enter client.connect 196.119.123.152:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.