A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 468/525 | ▼−41−8.0% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 195/225 | ▼−61−23.8% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 359/400 | ▼−80−18.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 324/350 | ▼−97−23.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1056/1075 | ▲+1013+2341.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 284/350 | ▼−85−23.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
For the last seven days, A Shockbyte Rust Server holds rank #15,843 on player hours, in the top 72% of all ranked servers.
How many players does A Shockbyte Rust Server have?
Right now, A Shockbyte Rust Server is offline; the last sighting was 11 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does A Shockbyte Rust Server wipe?
There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 35 hours old.
Server Overview
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 198.244.225.4:25473.
Is A Shockbyte Rust Server performing well?
Average server fps for the last 48 hours is 187; the floor was 154. 48,531 entities is the maximum carried: buildings, deployables and everything else. Up to 3,101 MB of memory was used. A climbing entity count plus low fps is the lag players report.
A Shockbyte Rust Server runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is down. The last time we saw it was 11 hours ago. The reported uptime puts its last restart at about 23 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join A Shockbyte Rust Server?
Type client.connect 198.244.225.4:25473 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.