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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 198.73.57.151:28035 Offline checked 10d ago

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |

2x moddedoxide
Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,890
top 61%
Rank · 7d ago
#4,797
9093 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 745154340
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 2 – running 0
Fri 18 Sep, 05:07 UTC26d ago 1 held half 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 642 on average280/300−115−29.1%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 418 on average145/150−75−34.2%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 300 on average167/500−55−24.8%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average22/1000−35−61.6%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average12/100−8−40.5%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 254 on average131/300−36−21.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

A procedural map of size 4,500 with seed 745154340 runs on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sit in the rankings?

In the top 61% of all ranked servers, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is #13,890 on player hours over the last seven days.

How full is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

At present, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is offline; the last sighting was 10 days 6 hours ago.

Wipe Schedule

What can you expect on wipe day for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | schedule its wipes?

There are too few wipes on record for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 13 hours.

Server Info

What is the server location for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

There is no region published for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 198.73.57.151:28035.

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs which version of Rust?

The version in use at RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

Offline at this moment: RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. Last seen 10 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

The following Rust Analytics lists feature RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

What is the process to join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

The console route: start Rust, press F1, enter client.connect 198.73.57.151:28035. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/kGFAR6Fu7f.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.