Africa
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71%
- Rank · 7d ago
- #16,839 ▲856 places up
- Last wipe
- 101d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1104
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 54 on average | 85/150 | ▲+21+32.1% | |
| 2 | Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 9 on average | 9/100 | ▲+3+44.0% | |
| 3 | ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average | 6/50 | ▲+2+60.0% | |
| 4 | Voodoo ZAAF · groups of 8+ · monthly · 3 on average | 3/100 | ▪+0+2.9% | |
| 5 | Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average | 4/100 | ▲+2+140.0% | |
| 6 | CORDEX NO KOS, SOLO, DUO, TRIOAF · quad · monthly · 4 on average | 9/100 | ▲+6+176.9% |
Quick answers
from the figures on this pageMap and Rules
How is Africa configured in terms of rules and settings?
The name of Africa carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Africa?
Africa uses a procedural map of size 4,250 with seed 1104, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Africa sit in the rankings?
In the top 71% of all ranked servers, Africa is #15,983 on player hours over the last seven days.
What is the population on Africa?
On Africa, 0 players are in now, out of 30 slots. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Africa wipe?
The record holds too few of Africa's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 101 days 7 hours old.
Server Info
What is the location of Africa?
Its name points to Africa, but Africa publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 198.73.57.173:28015.
How is the performance on Africa?
Average server fps for the last 48 hours is 83; the floor was 52. At its peak it held 100,228 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,447 MB. Low fps and growing entities are the source of felt lag.
Africa runs which version of Rust?
Rust network protocol 2631 and build 156658 on Windows is what Africa runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Africa?
Online at this moment: Africa. The reported uptime puts its last restart at about 14 days 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Africa?
Published by Africa for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156658 (Build): Game build: 156658; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Africa appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Africa: Rust community servers. It appears under these filters on the server list: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Africa?
The console route: start Rust, press F1, enter client.connect 198.73.57.173:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts8
Game
gmrust
mp30
ts8
v2631
cs156658
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.