Detroit: Irreparable Damage|NPCs|RaidableBases
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,001 top 54%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 21d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, and #557 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 5/200 | ▼−6−52.4% | |
| 2 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 6/101 | ▼−3−30.1% | |
| 3 | [US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average | 1/100 | ▼−2−63.6% | |
| 4 | WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average | 4/75 | ▲+1+33.3% | |
| 5 | [EU/RU] Rust RelaxEU · quad · monthly · 1 on average | 1/100 | ▼−2−67.6% | |
| 6 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 79 on average | 212/375 | ▼−93−30.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Detroit: Irreparable Damage|NPCs|RaidableBases?
No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Player Count
What position does Detroit: Irreparable Damage|NPCs|RaidableBases hold in the server rankings?
In the top 54% of all ranked servers, Detroit: Irreparable Damage|NPCs|RaidableBases is #12,001 on player hours over the last seven days. In the quad group, it ranks #557.
How full is Detroit: Irreparable Damage|NPCs|RaidableBases?
On Detroit: Irreparable Damage|NPCs|RaidableBases, 0 players are in now, out of 100 slots. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Wipe Schedule
When does Detroit: Irreparable Damage|NPCs|RaidableBases schedule its wipes?
The estimate for Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 2 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?
No region is published by Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 198.73.57.77:28115.
How is the performance on Detroit: Irreparable Damage|NPCs|RaidableBases?
The last 48 hours average 102 server fps, the low being 74. 104,190 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,476 MB. Low fps and growing entities are the source of felt lag.
Detroit: Irreparable Damage|NPCs|RaidableBases is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what Detroit: Irreparable Damage|NPCs|RaidableBases runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases?
Online at this moment: Detroit: Irreparable Damage|NPCs|RaidableBases. The reported uptime puts its last restart at about 17 hours ago. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.
Tags and Rankings
How should you interpret the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
These tags are published by Detroit: Irreparable Damage|NPCs|RaidableBases and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Detroit: Irreparable Damage|NPCs|RaidableBases appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Detroit: Irreparable Damage|NPCs|RaidableBases matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Detroit: Irreparable Damage|NPCs|RaidableBases?
The console route: start Rust, press F1, enter client.connect 198.73.57.77:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.