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RUST ANALYTICS
LIVE78,385PLY11,749SRV
QUOTE 199.231.233.69:28015 Online checked 10m ago

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

monthly wipes moddedoxidepve
Players · last
7/ 75
−3−31.1%24h
9% full
Day range 2 19
7-day avg 9 peak 25
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
7/ 75
9% full
Change · 24h
−3
−31.1% from 10
7-day average
9
peak 25
Rank
#1,316
top 6%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
monthly schedule
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,123
player hours, last seven days
Map
4500
Procedural Map · seed 956380
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
01020304021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 25 players.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average71/200−2−3.3%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average47/200−24−33.6%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average59/100−1−2.2%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average45/100+4+8.9%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average46/150−9−16.2%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average24/420−16−40.2%

Quick answers

from the figures on this page

Map and Rules

How is [US] [PVE] The Haven | No Killing | No Decay | No Stealing configured in terms of rules and settings?

The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing carries no gather rate. The default group size of 8 players applies here. It runs roleplay, a roleplay setting with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing is procedural, size 4,500, with seed 956380, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing sit in the rankings?

In the top 6% of all ranked servers, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is #1,316 on player hours over the last seven days.

How full is [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

7 of 75 slots on [US] [PVE] The Haven | No Killing | No Decay | No Stealing are filled right now. The mean over the last seven days is 9 players, reaching 25 at its highest. At 22:00 UTC in the last 48 hours, it averaged 21 players, the busiest hour.

Wipe Cycle

How often does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe?

From the force wipe, the next wipe at [US] [PVE] The Haven | No Killing | No Decay | No Stealing is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 2 hours old. Its tags list a wipe each month.

Server Overview

What is the server location for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Its name points to North America, but [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 199.231.233.69:28015.

How is the performance on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

The last 48 hours average 59 server fps, the low being 14. 191,988 entities is the maximum carried: buildings, deployables and everything else. Up to 4,940 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[US] [PVE] The Haven | No Killing | No Decay | No Stealing is on which Rust version?

The version in use at [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing is up. It is taking players now. Its own uptime figure dates the last restart to roughly 12 hours ago. 100% is its uptime for the last 4 full days, 96 of 96 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Published by [US] [PVE] The Haven | No Killing | No Decay | No Stealing for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Slot count: 75; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [US] [PVE] The Haven | No Killing | No Decay | No Stealing show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

Type client.connect 199.231.233.69:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://the-haven-pve.tebex.io/..

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Slot count: 75.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.