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RUST ANALYTICS
LIVE52,863PLY11,542SRV
QUOTE 199.30.67.210:28025 Offline checked 23d ago

Typical 10X

10x
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 70%
Rank · 7d ago
#14,456
1022 places down
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 6738
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 07:29 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 289 on average288/300−83−22.4%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average14/200−92−86.8%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 161 on average100/150+19+23.2%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average72/350−33−31.2%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average61/150−9−13.1%
6Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average7/50−8−54.6%

Quick answers

from the figures on this page

Rules & Settings

How is Typical 10X configured in terms of rules and settings?

A gather rate of 10x appears in the name of Typical 10X. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Typical 10X?

A procedural map of size 4,500 with seed 6738 runs on Typical 10X, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Typical 10X?

In the top 70% of all ranked servers, Typical 10X is #15,478 on player hours over the last seven days.

How many players does Typical 10X have?

Right now, Typical 10X is offline; the last sighting was 23 days 15 hours ago.

Wipe Frequency

How does Typical 10X handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 11 hours after the wipe, the crowd peaked.

How often does Typical 10X wipe?

No rhythm can be told for Typical 10X yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 24 days 3 hours ago the current world was created.

Server Details

What is the server location for Typical 10X?

For Typical 10X, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 199.30.67.210:28025.

Typical 10X is on which Rust version?

The version in use at Typical 10X: Rust network protocol 2633 and build 164530, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Typical 10X up, and how consistent is its uptime?

Offline at this moment: Typical 10X. Last seen 23 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Server Tags

How should you interpret the tags on Typical 10X?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Typical 10X publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Typical 10X?

The following Rust Analytics lists feature Typical 10X: 10x Rust servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

How to Join

What steps do I take to join Typical 10X?

The console route: start Rust, press F1, enter client.connect 199.30.67.210:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.