Typical 10X
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,478 top 70%
- Rank · 7d ago
- #14,456 ▼1022 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 6738
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 07:29 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 289 on average | 288/300 | ▼−83−22.4% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average | 14/200 | ▼−92−86.8% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 161 on average | 100/150 | ▲+19+23.2% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average | 72/350 | ▼−33−31.2% | |
| 5 | [EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average | 61/150 | ▼−9−13.1% | |
| 6 | Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average | 7/50 | ▼−8−54.6% |
Quick answers
from the figures on this pageRules & Settings
How is Typical 10X configured in terms of rules and settings?
A gather rate of 10x appears in the name of Typical 10X. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Typical 10X?
A procedural map of size 4,500 with seed 6738 runs on Typical 10X, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Typical 10X?
In the top 70% of all ranked servers, Typical 10X is #15,478 on player hours over the last seven days.
How many players does Typical 10X have?
Right now, Typical 10X is offline; the last sighting was 23 days 15 hours ago.
Wipe Frequency
How does Typical 10X handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 11 hours after the wipe, the crowd peaked.
How often does Typical 10X wipe?
No rhythm can be told for Typical 10X yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 24 days 3 hours ago the current world was created.
Server Details
What is the server location for Typical 10X?
For Typical 10X, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 199.30.67.210:28025.
Typical 10X is on which Rust version?
The version in use at Typical 10X: Rust network protocol 2633 and build 164530, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Typical 10X up, and how consistent is its uptime?
Offline at this moment: Typical 10X. Last seen 23 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Server Tags
How should you interpret the tags on Typical 10X?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Typical 10X publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Typical 10X?
The following Rust Analytics lists feature Typical 10X: 10x Rust servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
How to Join
What steps do I take to join Typical 10X?
The console route: start Rust, press F1, enter client.connect 199.30.67.210:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.