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RUST ANALYTICS
LIVE51,126PLY11,526SRV
QUOTE 199.47.146.213:28015 Online checked 8m ago

[US] Cynic AimTrain/Raid/Build

moddedcarbon
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#16,709
761 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:27 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average4/15+1+41.2%
2[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average1/100−1−53.8%
3The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average0/100+0
4[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on average10/100−2−15.5%
5KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average4/200+2+92.0%
6[US] ICEFUSE BATTLEFIELD MONTHLY x100000000|MAX 24|KITS|PVPNA · groups of 24+ · 1e+08x · monthly · 2 on average1/100−1−52.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [US] Cynic AimTrain/Raid/Build?

No gather rate appears in the name of [US] Cynic AimTrain/Raid/Build. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US] Cynic AimTrain/Raid/Build?

The map on [US] Cynic AimTrain/Raid/Build is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Activity

What is the rank of [US] Cynic AimTrain/Raid/Build?

In the top 72% of all ranked servers, [US] Cynic AimTrain/Raid/Build is #15,948 on player hours over the last seven days.

How many players does [US] Cynic AimTrain/Raid/Build have?

0 of 40 slots on [US] Cynic AimTrain/Raid/Build are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at [US] Cynic AimTrain/Raid/Build?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [US] Cynic AimTrain/Raid/Build schedule its wipes?

The record holds too few of [US] Cynic AimTrain/Raid/Build's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was created.

Server Details

Where can [US] Cynic AimTrain/Raid/Build be found?

No region tag is published by [US] Cynic AimTrain/Raid/Build, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 199.47.146.213:28015.

Is [US] Cynic AimTrain/Raid/Build performing well?

The last 48 hours average 240 server fps, the low being 240. 9,066 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,235 MB. What players feel as lag is low fps together with a rising entity count.

[US] Cynic AimTrain/Raid/Build runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what [US] Cynic AimTrain/Raid/Build runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [US] Cynic AimTrain/Raid/Build and is it currently online?

The server is live: [US] Cynic AimTrain/Raid/Build is online. 10 days 6 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on [US] Cynic AimTrain/Raid/Build?

Published by [US] Cynic AimTrain/Raid/Build for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [US] Cynic AimTrain/Raid/Build show up in Rust Analytics lists and filters?

On Rust Analytics, [US] Cynic AimTrain/Raid/Build matches these lists: Modded Rust servers, Rust aim training servers, Rust build and creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [US] Cynic AimTrain/Raid/Build?

The console route: start Rust, press F1, enter client.connect 199.47.146.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.