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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 2.27.168.4:28015 Offline checked 4d ago

myserver

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average283/350−78−21.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average175/200−38−17.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average192/200+28+17.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average188/200−28−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average185/225+3+1.7%

Quick answers

from the figures on this page

Server Rules

How is myserver configured in terms of rules and settings?

No gather rate is given in the name of myserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on myserver?

myserver uses a procedural map, which the game generates.

Player Count

Where does myserver sit in the rankings?

In the top 71% of all ranked servers, myserver is #15,960 on player hours over the last seven days.

How many players does myserver have?

At present, myserver is offline; the last sighting was 4 days 20 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does myserver wipe?

There are too few wipes on record for myserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 20 hours.

Server Overview

What is the server location for myserver?

There is no region published for myserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 2.27.168.4:28015.

myserver runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on myserver. Your game needs the same protocol to get in; Steam takes care of the update.

Is myserver up, and how consistent is its uptime?

myserver is down. The last time we saw it was 4 days 20 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on myserver?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

myserver appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, myserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join myserver?

Type client.connect 2.27.168.4:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.