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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 2.28.139.139:28010 Offline checked 13d ago

Rustoria.co - US Long Preview Server (Map #4)

moddedpve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,599
top 70%
Rank · 7d ago
#16,111
488 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4750
Custom Map · seed 1337
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:33 UTC13d ago 0 – running 0
Wed 30 Sep, 23:23 UTC13d ago 0 – 0.3 days 0
Wed 30 Sep, 17:10 UTC13d ago 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC14d ago 0 – 0.3 days 0
Tue 29 Sep, 23:24 UTC14d ago 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC15d ago 0 – 0.4 days 0
Tue 29 Sep, 08:17 UTC15d ago 0 – 0.3 days 0
Tue 29 Sep, 01:34 UTC15d ago 0 – 0.3 days 0
Mon 28 Sep, 18:16 UTC15d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average125/2000−2−1.5%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200+3+6.1%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average40/200−12−22.6%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average37/100−8−17.6%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average33/100+2+6.7%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average21/200−2−9.4%

Quick answers

from the figures on this page

Map and Rules

How is Rustoria.co - US Long Preview Server (Map #4) configured in terms of rules and settings?

No gather rate is given in the name of Rustoria.co - US Long Preview Server (Map #4). Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. VAC is active.

What is the current map on Rustoria.co - US Long Preview Server (Map #4)?

Rustoria.co - US Long Preview Server (Map #4) uses a procedural map of size 4,750 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What is the rank of Rustoria.co - US Long Preview Server (Map #4)?

For the last seven days, Rustoria.co - US Long Preview Server (Map #4) holds rank #16,599 on player hours, in the top 70% of all ranked servers.

How many players does Rustoria.co - US Long Preview Server (Map #4) have?

At present, Rustoria.co - US Long Preview Server (Map #4) is offline; the last sighting was 13 days 7 hours ago.

Wipe Frequency

What happens on wipe day at Rustoria.co - US Long Preview Server (Map #4)?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Rustoria.co - US Long Preview Server (Map #4) schedule its wipes?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #4): it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 8 hours old.

Server Overview

What is the location of Rustoria.co - US Long Preview Server (Map #4)?

No region tag is published by Rustoria.co - US Long Preview Server (Map #4), though its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. 2.28.139.139:28010 is its address.

Rustoria.co - US Long Preview Server (Map #4) is on which Rust version?

The build is Rust network protocol 2634 and build 166461 on Linux, running on Rustoria.co - US Long Preview Server (Map #4). Joining requires the same protocol on your game, which Steam updates.

How reliable is Rustoria.co - US Long Preview Server (Map #4) and is it currently online?

No response from Rustoria.co - US Long Preview Server (Map #4). It was last seen 13 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.

Server Tags

How should you interpret the tags on Rustoria.co - US Long Preview Server (Map #4)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166461 (Build): Game build: 166461; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; builds (Build server): Design and test bases here; creative (Creative): Creative building with no gathering; build as you please; training (Combat training): Practice your aim and PvP: the loot arrives supplied; modded (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rustoria.co - US Long Preview Server (Map #4) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rustoria.co - US Long Preview Server (Map #4) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Rustoria.co - US Long Preview Server (Map #4)?

The console route: start Rust, press F1, enter client.connect 2.28.139.139:28010. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Slot count: 0.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166461
Build Game build: 166461.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.
builds
Build server Design and test bases here.
creative
Creative Creative building with no gathering; build as you please.
training
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.