Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,932 top 59%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average | 460/525 | ▪+0−0.1% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average | 214/225 | ▼−70−24.6% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average | 307/375 | ▼−93−23.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average | 331/350 | ▲+34+11.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1053/1075 | ▲+1006+2124.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average | 279/350 | ▼−69−19.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local Server?
The name of Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Local Server?
The game generates the procedural map on Local Server.
Player Count
Where does Local Server sit in the rankings?
In the top 59% of all ranked servers, Local Server is #12,932 on player hours over the last seven days.
How many players does Local Server have?
At present, Local Server is offline; the last sighting was 29 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does Local Server schedule its wipes?
The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 32 hours.
Server Info
What is the server location for Local Server?
No region is published by Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 2.50.192.223:28015.
Local Server runs which version of Rust?
Rust network protocol 2634 and build 167584 on Windows is what Local Server runs. The protocol has to match for you to join, and Steam applies that update.
Is Local Server up, and how consistent is its uptime?
Local Server is down. The last time we saw it was 29 hours ago. First sighting by Rust Analytics: 14 October 2026.
Tags and Rankings
What is the meaning of the tags on Local Server?
These tags are published by Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Local Server?
The following Rust Analytics lists feature Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join Local Server?
Type client.connect 2.50.192.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.