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RUST ANALYTICS
LIVE33,516PLY11,452SRV
QUOTE 2.56.164.164:28015 Online checked 11m ago

SVRMP

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,956
top 71%
Rank · 7d ago
#16,709
753 places up
Last wipe
78d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3900
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average184/200+48+35.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−19−17.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average324/350+56+21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average105/200+13+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average72/300−26−26.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SVRMP?

No gather rate is given in the name of SVRMP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on SVRMP?

SVRMP uses a procedural map of size 3,900 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

What position does SVRMP hold in the server rankings?

For the last seven days, SVRMP holds rank #15,956 on player hours, in the top 71% of all ranked servers.

How many players does SVRMP have?

0 of 20 slots on SVRMP are filled right now. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does SVRMP wipe?

The record holds too few of SVRMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 78 days 4 hours.

Server Info

What is the server location for SVRMP?

No region is published by SVRMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 2.56.164.164:28015 is its address.

What is the performance like on SVRMP?

Average server fps for the last 48 hours is 70; the floor was 52. The entity count reached 90,685, covering buildings, deployables and all else in the world. Memory use peaked at 2,668 MB. Low fps and growing entities are the source of felt lag.

SVRMP runs which version of Rust?

The build is Rust network protocol 2631 and build 158240 on Linux, running on SVRMP. Joining requires the same protocol on your game, which Steam updates.

How reliable is SVRMP and is it currently online?

The server is live: SVRMP is online. Its own uptime figure dates the last restart to roughly 3 days 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on SVRMP?

These tags are published by SVRMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): Build 158240; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature SVRMP?

These Rust Analytics lists include SVRMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join SVRMP?

The console route: start Rust, press F1, enter client.connect 2.56.164.164:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol To join, your game needs protocol 2631.
cs158240
Build Build 158240.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.