SVRMP
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,919 top 72%
- Rank · 7d ago
- #16,709 ▲790 places up
- Last wipe
- 78d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3900 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 558/575 | ▼−2−0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 354/375 | ▼−36−9.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 158/200 | ▲+25+18.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 322/325 | ▼−74−18.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−12−19.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 308/375 | ▲+30+10.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on SVRMP?
No gather rate is given in the name of SVRMP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on SVRMP?
SVRMP uses a procedural map of size 3,900 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Population
What position does SVRMP hold in the server rankings?
For the last seven days, SVRMP holds rank #15,919 on player hours, in the top 72% of all ranked servers.
How many players does SVRMP have?
0 of 20 slots on SVRMP are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does SVRMP wipe?
The record holds too few of SVRMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 78 days 12 hours.
Server Info
What is the server location for SVRMP?
No region is published by SVRMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 2.56.164.164:28015 is its address.
What is the performance like on SVRMP?
Average server fps for the last 48 hours is 68; the floor was 52. The entity count reached 90,760, covering buildings, deployables and all else in the world. Memory use peaked at 2,804 MB. Low fps and growing entities are the source of felt lag.
SVRMP runs which version of Rust?
The build is Rust network protocol 2631 and build 158240 on Linux, running on SVRMP. Joining requires the same protocol on your game, which Steam updates.
How reliable is SVRMP and is it currently online?
The server is live: SVRMP is online. Its own uptime figure dates the last restart to roughly 3 days 13 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on SVRMP?
These tags are published by SVRMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): Build 158240; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature SVRMP?
These Rust Analytics lists include SVRMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join SVRMP?
The console route: start Rust, press F1, enter client.connect 2.56.164.164:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust
mp20
ts8
v2631
cs158240
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.