Dev Server | 2X | Kit | Home | TPA
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #4,329 top 19% · #1477 in EU
- Rank · 7d ago
- #6,521 ▲2192 places up
- Last wipe
- 9d ago biweekly schedule
- Next wipe
- 4d 5h Sun 18 Oct, 15:34 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 80 player hours, last seven days
- Map
- 4000 Procedural Map · seed 874835235
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 4d 5hSun 18 Oct, 15:34 UTC
- 18d 5hSun 1 Nov, 15:34 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 32d 5hSun 15 Nov, 15:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:34 UTC9d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:01 UTC FW12d ago | 1 | held half | 2.7 days | 0 |
| Wed 30 Sep, 21:54 UTC13d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 92 on average | 16/100 | ▲+1+9.1% | |
| 2 | Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 57 on average | 9/200 | ▼−20−69.4% | |
| 3 | ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 10.10EU · groups of 10+ · 2x · biweekly · 51 on average | 14/200 | ▼−13−48.0% | |
| 4 | РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 500+ · 2x · biweekly · 47 on average | 10/100 | ▼−8−43.4% | |
| 5 | Для новичков | Классика X2 | IMBA RUST 13.10EU · groups of 10+ · 2x · biweekly · 41 on average | 26/100 | ▲+26 | |
| 6 | МОСКВА | КЛАССИКА X2 | KARMA RUST 12.10EU · groups of 10+ · 2x · biweekly · 8 on average | 6/200 | ▼−3−30.8% |
Quick answers
from the figures on this pageMap and Rules
How is Dev Server | 2X | Kit | Home | TPA configured in terms of rules and settings?
Dev Server | 2X | Kit | Home | TPA carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Dev Server | 2X | Kit | Home | TPA?
A procedural map of size 4,000 with seed 874835235 runs on Dev Server | 2X | Kit | Home | TPA, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does Dev Server | 2X | Kit | Home | TPA sit in the rankings?
On seven-day player hours, Dev Server | 2X | Kit | Home | TPA sits at #4,329, in the top 19% across ranked servers and #1,477 in Europe.
What is the population on Dev Server | 2X | Kit | Home | TPA?
0 of 5 slots on Dev Server | 2X | Kit | Home | TPA are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.
Wipe Cycle
How does Dev Server | 2X | Kit | Home | TPA handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does Dev Server | 2X | Kit | Home | TPA wipe?
The schedule at Dev Server | 2X | Kit | Home | TPA cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Sunday 18 October at 15:34 UTC. This world has been running for 9 days 18 hours. The tags show wipes every two weeks.
Server Info
Where can Dev Server | 2X | Kit | Home | TPA be found?
The EU tag and Europe are what Dev Server | 2X | Kit | Home | TPA lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 2.59.119.227:28015 is its address.
Is Dev Server | 2X | Kit | Home | TPA performing well?
The last 48 hours average 128 server fps, the low being 46. At its peak it held 93,533 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,156 MB. Low fps and growing entities are the source of felt lag.
What Rust version is Dev Server | 2X | Kit | Home | TPA running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Dev Server | 2X | Kit | Home | TPA. Joining requires the same protocol on your game, which Steam updates.
Is Dev Server | 2X | Kit | Home | TPA up, and how consistent is its uptime?
Dev Server | 2X | Kit | Home | TPA is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Dev Server | 2X | Kit | Home | TPA?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe, which Dev Server | 2X | Kit | Home | TPA publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Dev Server | 2X | Kit | Home | TPA?
On Rust Analytics, Dev Server | 2X | Kit | Home | TPA matches these lists: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to Join
What steps do I take to join Dev Server | 2X | Kit | Home | TPA?
The console route: start Rust, press F1, enter client.connect 2.59.119.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^z,^y,^b,EU,gmvanilla,cs167781,ts8
Game
gmvanilla
mp5
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.