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RUST ANALYTICS
LIVE44,340PLY11,500SRV
QUOTE 2.59.119.227:28015 Online EU checked 11m ago

Dev Server | 2X | Kit | Home | TPA

2x biweekly wipes moddedcarbon
Players · last
0/ 5
−124h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 3
Rank
#4,329
top 19% · #1477 in EU
Rank · 7d ago
#6,521
2192 places up
Last wipe
9d ago
biweekly schedule
Next wipe
4d 5h
Sun 18 Oct, 15:34 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
80
player hours, last seven days
Map
4000
Procedural Map · seed 874835235
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 15:34 UTCin 4d 5h

Its biweekly schedule tag · low confidence

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 4d 5hSun 18 Oct, 15:34 UTC
  2. 18d 5hSun 1 Nov, 15:34 UTC
  3. 22d 9hThu 5 Nov, 19:00 UTCFW
  4. 32d 5hSun 15 Nov, 15:34 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:34 UTC9d ago 2 – running 0
Thu 1 Oct, 23:01 UTC FW12d ago 1 held half 2.7 days 0
Wed 30 Sep, 21:54 UTC13d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 92 on average16/100+1+9.1%
2Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 57 on average9/200−20−69.4%
3ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 10.10EU · groups of 10+ · 2x · biweekly · 51 on average14/200−13−48.0%
4РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 500+ · 2x · biweekly · 47 on average10/100−8−43.4%
5Для новичков | Классика X2 | IMBA RUST 13.10EU · groups of 10+ · 2x · biweekly · 41 on average26/100+26
6МОСКВА | КЛАССИКА X2 | KARMA RUST 12.10EU · groups of 10+ · 2x · biweekly · 8 on average6/200−3−30.8%

Quick answers

from the figures on this page

Map and Rules

How is Dev Server | 2X | Kit | Home | TPA configured in terms of rules and settings?

Dev Server | 2X | Kit | Home | TPA carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Dev Server | 2X | Kit | Home | TPA?

A procedural map of size 4,000 with seed 874835235 runs on Dev Server | 2X | Kit | Home | TPA, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Dev Server | 2X | Kit | Home | TPA sit in the rankings?

On seven-day player hours, Dev Server | 2X | Kit | Home | TPA sits at #4,329, in the top 19% across ranked servers and #1,477 in Europe.

What is the population on Dev Server | 2X | Kit | Home | TPA?

0 of 5 slots on Dev Server | 2X | Kit | Home | TPA are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

Wipe Cycle

How does Dev Server | 2X | Kit | Home | TPA handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Dev Server | 2X | Kit | Home | TPA wipe?

The schedule at Dev Server | 2X | Kit | Home | TPA cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Sunday 18 October at 15:34 UTC. This world has been running for 9 days 18 hours. The tags show wipes every two weeks.

Server Info

Where can Dev Server | 2X | Kit | Home | TPA be found?

The EU tag and Europe are what Dev Server | 2X | Kit | Home | TPA lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 2.59.119.227:28015 is its address.

Is Dev Server | 2X | Kit | Home | TPA performing well?

The last 48 hours average 128 server fps, the low being 46. At its peak it held 93,533 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,156 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Dev Server | 2X | Kit | Home | TPA running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Dev Server | 2X | Kit | Home | TPA. Joining requires the same protocol on your game, which Steam updates.

Is Dev Server | 2X | Kit | Home | TPA up, and how consistent is its uptime?

Dev Server | 2X | Kit | Home | TPA is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Dev Server | 2X | Kit | Home | TPA?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe, which Dev Server | 2X | Kit | Home | TPA publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Dev Server | 2X | Kit | Home | TPA?

On Rust Analytics, Dev Server | 2X | Kit | Home | TPA matches these lists: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

What steps do I take to join Dev Server | 2X | Kit | Home | TPA?

The console route: start Rust, press F1, enter client.connect 2.59.119.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^z,^y,^b,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.