WindowsGSM - RUST
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,204 top 60%
- Rank · 7d ago
- #7,743 ▼5461 places down
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 412/450 | ▲+62+17.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 410/475 | ▲+127+44.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 292/300 | ▼−98−25.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 384/425 | ▲+110+40.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−2−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 315/425 | ▲+42+15.2% |
Quick answers
from the figures on this pageServer Rules
How is WindowsGSM - RUST configured in terms of rules and settings?
The name of WindowsGSM - RUST carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on WindowsGSM - RUST?
A procedural map runs on WindowsGSM - RUST, created by the game.
Player Count
Where does WindowsGSM - RUST sit in the rankings?
In the top 60% of all ranked servers, WindowsGSM - RUST is #13,204 on player hours over the last seven days.
How many players does WindowsGSM - RUST have?
At present, WindowsGSM - RUST is offline; the last sighting was 20 days 7 hours ago.
Wipe Frequency
How often does WindowsGSM - RUST wipe?
The record holds too few of WindowsGSM - RUST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 days 10 hours old.
Server Details
What is the location of WindowsGSM - RUST?
For WindowsGSM - RUST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 2.62.150.188:28025.
WindowsGSM - RUST runs which version of Rust?
The version in use at WindowsGSM - RUST: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is WindowsGSM - RUST and is it currently online?
Offline at this moment: WindowsGSM - RUST. Last seen 20 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.
Server Tags
What is the meaning of the tags on WindowsGSM - RUST?
Published by WindowsGSM - RUST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does WindowsGSM - RUST show up in Rust Analytics lists and filters?
These Rust Analytics lists include WindowsGSM - RUST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join WindowsGSM - RUST?
The console route: start Rust, press F1, enter client.connect 2.62.150.188:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.