WindowsGSM - RUST
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,832 top 67%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 479/525 | ▼−68−12.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 173/200 | ▼−35−16.8% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average | 340/375 | ▼−88−20.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average | 320/350 | ▼−90−22.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average | 1059/1075 | ▲+1015+2297.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average | 270/325 | ▼−82−23.4% |
Quick answers
from the figures on this pageMap and Rules
How is WindowsGSM - RUST configured in terms of rules and settings?
The name of WindowsGSM - RUST carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on WindowsGSM - RUST?
WindowsGSM - RUST uses a procedural map, which the game generates.
Player Count
Where does WindowsGSM - RUST sit in the rankings?
In the top 67% of all ranked servers, WindowsGSM - RUST is #14,832 on player hours over the last seven days.
What is the population on WindowsGSM - RUST?
At present, WindowsGSM - RUST is offline; the last sighting was 30 hours ago. The seven-day average is 0 players, with a peak of 1. At 09:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Cycle
How often does WindowsGSM - RUST wipe?
No rhythm can be told for WindowsGSM - RUST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 8 hours old.
Server Info
What is the location of WindowsGSM - RUST?
For WindowsGSM - RUST, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 2.62.196.237:28025.
WindowsGSM - RUST is on which Rust version?
The version in use at WindowsGSM - RUST: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of WindowsGSM - RUST?
Offline at this moment: WindowsGSM - RUST. Last seen 30 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Server Tags
How should you interpret the tags on WindowsGSM - RUST?
These tags are published by WindowsGSM - RUST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does WindowsGSM - RUST show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature WindowsGSM - RUST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to WindowsGSM - RUST?
Type client.connect 2.62.196.237:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.