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RUST ANALYTICS
LIVE44,312PLY11,491SRV
QUOTE 200.115.210.247:28015 Offline checked 15d ago

spawneo-test

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,875
top 71%
Rank · 7d ago
#15,472
1403 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average196/225+29+17.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average119/200+5+4.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average438/500+18+4.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average113/200−26−18.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−4−15.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average125/175+5+4.2%

Quick answers

from the figures on this page

Map and Rules

How is spawneo-test configured in terms of rules and settings?

No gather rate appears in the name of spawneo-test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on spawneo-test?

A procedural map runs on spawneo-test, created by the game.

Activity

Where does spawneo-test sit in the rankings?

In the top 71% of all ranked servers, spawneo-test is #16,875 on player hours over the last seven days.

What is the population on spawneo-test?

At present, spawneo-test is offline; the last sighting was 15 days 11 hours ago.

Wipe Frequency

On what cycle does spawneo-test wipe?

The record holds too few of spawneo-test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 15 days 11 hours.

Server Info

Where can spawneo-test be found?

There is no region published for spawneo-test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 200.115.210.247:28015.

spawneo-test is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on spawneo-test. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of spawneo-test?

spawneo-test is down. The last time we saw it was 15 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Tags & Filters

What is the meaning of the tags on spawneo-test?

Published by spawneo-test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does spawneo-test show up in Rust Analytics lists and filters?

These Rust Analytics lists include spawneo-test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join spawneo-test?

The console route: start Rust, press F1, enter client.connect 200.115.210.247:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.