Local Aim Training
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,581 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average | 14/100 | ▼−3−17.2% | |
| 2 | MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average | 3/100 | ▼−7−69.2% | |
| 3 | RUST/UKN练枪/竞技/建造EA · groups of 8+ · 9 on average | 1/100 | ▪+0 | |
| 4 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 2/15 | ▼−1−29.4% | |
| 5 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average | 5/100 | ▼−2−31.0% | |
| 6 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average | 3/100 | ▲+1+38.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local Aim Training?
No gather rate is given in the name of Local Aim Training. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Local Aim Training?
The game generates the procedural map on Local Aim Training.
Activity
What position does Local Aim Training hold in the server rankings?
For the last seven days, Local Aim Training holds rank #13,581 on player hours, in the top 61% of all ranked servers.
What is the population on Local Aim Training?
At present, Local Aim Training is offline; the last sighting was 3 days 11 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
How often does Local Aim Training wipe?
There are too few wipes on record for Local Aim Training to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 12 hours.
Server Overview
Where can Local Aim Training be found?
For Local Aim Training, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 200.189.31.86:28015.
Local Aim Training is on which Rust version?
The version in use at Local Aim Training: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Local Aim Training up, and how consistent is its uptime?
Offline at this moment: Local Aim Training. Last seen 3 days 11 hours ago. 4% is its uptime for the last 4 full days, 4 of 96 hours. First sighting by Rust Analytics: 9 October 2026.
Tags & Filters
What is the meaning of the tags on Local Aim Training?
Published by Local Aim Training for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Local Aim Training appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Local Aim Training matches these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Local Aim Training?
The console route: start Rust, press F1, enter client.connect 200.189.31.86:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.