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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 200.24.96.143:28015 Offline checked 30d ago

MarambaiaZ

Players · last
0/ 64
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 64
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,172
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+9+1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average436/475−31−6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average180/200−22−10.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average364/375−64−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average44/250−36−45.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average330/400+14+4.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MarambaiaZ?

No gather rate appears in the name of MarambaiaZ. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on MarambaiaZ?

A procedural map runs on MarambaiaZ, created by the game.

Player Count

What is the rank of MarambaiaZ?

In the top – of all ranked servers, MarambaiaZ is #15,172 on player hours over the last seven days.

What is the population on MarambaiaZ?

At present, MarambaiaZ is offline; the last sighting was 30 days 22 hours ago.

Wipe Cycle

On what cycle does MarambaiaZ wipe?

No rhythm can be told for MarambaiaZ yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 31 days 1 hours ago the current world was created.

Server Overview

What is the location of MarambaiaZ?

For MarambaiaZ, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 200.24.96.143:28015.

What Rust version is MarambaiaZ running?

The version in use at MarambaiaZ: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is MarambaiaZ and is it currently online?

Offline at this moment: MarambaiaZ. Last seen 30 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on MarambaiaZ?

Published by MarambaiaZ for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp64 (Max players): It holds 64 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does MarambaiaZ show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature MarambaiaZ: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to MarambaiaZ?

Type client.connect 200.24.96.143:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp64
Max players It holds 64 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.