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RUST ANALYTICS
LIVE72,383PLY11,699SRV
QUOTE 200.28.30.193:28015 Offline checked 10d ago

Base Stable

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,011
top 70%
Rank · 7d ago
#16,897
886 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average370/450+20+5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average368/475+85+30.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average301/300−89−22.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average360/425+86+31.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average67/250−8−10.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average288/425+15+5.3%

Quick answers

from the figures on this page

Rules & Settings

How is Base Stable configured in terms of rules and settings?

The name of Base Stable carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

What position does Base Stable hold in the server rankings?

For the last seven days, Base Stable holds rank #16,011 on player hours, in the top 70% of all ranked servers.

How many players does Base Stable have?

At present, Base Stable is offline; the last sighting was 10 days 3 hours ago.

Wipe Cycle

How often does Base Stable wipe?

The record holds too few of Base Stable's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 3 hours old.

Server Details

Where can Base Stable be found?

No region is published by Base Stable. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 200.28.30.193:28015.

What Rust version is Base Stable running?

Rust network protocol 2634 and build 166652 on Windows is what Base Stable runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Base Stable?

Base Stable is down. The last time we saw it was 10 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Base Stable?

These tags are published by Base Stable and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Base Stable?

The following Rust Analytics lists feature Base Stable: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Base Stable?

The console route: start Rust, press F1, enter client.connect 200.28.30.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.