Devblog 65 Legacy Server
Key statistics
the figures behind the quote- Players now
- 1/ 30 3% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,767 top 61%
- Rank · 7d ago
- #13,645 ▼122 places down
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 345/400 | ▲+67+24.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 348/400 | ▲+112+47.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 313/325 | ▼−73−18.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 321/375 | ▲+118+57.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 56/250 | ▼−5−8.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 263/400 | ▲+44+20.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Devblog 65 Legacy Server?
The name of Devblog 65 Legacy Server carries no gather rate. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Devblog 65 Legacy Server?
A procedural map runs on Devblog 65 Legacy Server, created by the game.
Population
What position does Devblog 65 Legacy Server hold in the server rankings?
For the last seven days, Devblog 65 Legacy Server holds rank #13,767 on player hours, in the top 61% of all ranked servers.
How many players does Devblog 65 Legacy Server have?
At present, Devblog 65 Legacy Server is offline; the last sighting was 7 days 8 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
How often does Devblog 65 Legacy Server wipe?
There are too few wipes on record for Devblog 65 Legacy Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 9 hours old.
Server Details
Where can Devblog 65 Legacy Server be found?
No region is published by Devblog 65 Legacy Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 201.10.76.6:28015.
Devblog 65 Legacy Server runs which version of Rust?
The build is Rust network protocol 2013 on Windows, running on Devblog 65 Legacy Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Devblog 65 Legacy Server?
No response from Devblog 65 Legacy Server. It was last seen 7 days 8 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.
Tags and Rankings
What is the meaning of the tags on Devblog 65 Legacy Server?
These tags are published by Devblog 65 Legacy Server and read by the game's server browser: mp30 (Max players): Slot count: 30; v2013 (Protocol): Protocol 2013: matching game versions are required to join; h5cf11350 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.
Devblog 65 Legacy Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Devblog 65 Legacy Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Devblog 65 Legacy Server?
The console route: start Rust, press F1, enter client.connect 201.10.76.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,v2013,h5cf11350,stok
Game
mp30
v2013
Other
h5cf11350
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.