Skip to the page
RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 201.187.208.113:28015 Offline checked 22d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve
Players · last
0/ 30
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#12,053
3445 places down
Last wipe
26d ago
monthly schedule
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 674960
First seen
21 Sep 2026
^

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average20/100+8+63.3%
2[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 8 on average0/100−3−100.0%
3SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 7 on average8/100−3−26.7%
4Enchanted.gg EU 5x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 5x · monthly · 6 on average4/50−1−25.0%
5GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 5 on average0/100−1−100.0%
6SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 4 on average1/500−2−66.7%

Quick answers

from the figures on this page

Rules & Settings

How is Dark Night Club X5 PvE Zombie configured in terms of rules and settings?

A gather rate of 5x appears in the name of Dark Night Club X5 PvE Zombie. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Dark Night Club X5 PvE Zombie?

A procedural map of size 3,500 with seed 674960 runs on Dark Night Club X5 PvE Zombie, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Dark Night Club X5 PvE Zombie?

In the top 68% of all ranked servers, Dark Night Club X5 PvE Zombie is #15,498 on player hours over the last seven days.

What is the population on Dark Night Club X5 PvE Zombie?

At present, Dark Night Club X5 PvE Zombie is offline; the last sighting was 22 days 7 hours ago.

Wipe Schedule

How often does Dark Night Club X5 PvE Zombie wipe?

The estimate for Dark Night Club X5 PvE Zombie's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 26 days 13 hours. The tags state monthly wipes.

Server Details

What is the server location for Dark Night Club X5 PvE Zombie?

For Dark Night Club X5 PvE Zombie, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 201.187.208.113:28015 is its address.

What Rust version is Dark Night Club X5 PvE Zombie running?

Rust network protocol 2633 and build 164530 on Windows is what Dark Night Club X5 PvE Zombie runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is down. The last time we saw it was 22 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Dark Night Club X5 PvE Zombie?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings, which Dark Night Club X5 PvE Zombie publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Dark Night Club X5 PvE Zombie appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Dark Night Club X5 PvE Zombie matches these lists: Rust servers with 5x gather rates, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Joining the Server

How can I connect to Dark Night Club X5 PvE Zombie?

Type client.connect 201.187.208.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.