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RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 201.187.213.7:28015 Offline checked 16d ago

Dark Night Club X5 PvE Zombie

5x monthly wipes vanillamoddedoxidepve
Players · last
0/ 30
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,921
top 72%
Rank · 7d ago
#3,407
13514 places down
Last wipe
25d ago
monthly schedule
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 674960
First seen
22 Sep 2026
^

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average4/100−1−14.3%
2[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 8 on average5/100−10−65.7%
3SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 8 on average7/100+4+100.0%
4Enchanted.gg EU 5x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 5x · monthly · 6 on average9/50+4+100.0%
5GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 5 on average4/100+2+60.0%
6SafeHouse 5x Extreme PvENA · groups of 8+ · 5x · monthly · 4 on average3/500+0+2.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie carries its gather rate in its name: 5x. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on Dark Night Club X5 PvE Zombie?

The map on Dark Night Club X5 PvE Zombie is procedural, size 3,500, with seed 674960, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Dark Night Club X5 PvE Zombie?

For the last seven days, Dark Night Club X5 PvE Zombie holds rank #16,921 on player hours, in the top 72% of all ranked servers.

How full is Dark Night Club X5 PvE Zombie?

At present, Dark Night Club X5 PvE Zombie is offline; the last sighting was 16 days 13 hours ago.

Wipe Frequency

On what cycle does Dark Night Club X5 PvE Zombie wipe?

From the force wipe, the next wipe at Dark Night Club X5 PvE Zombie is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 25 days 23 hours. The tags state monthly wipes.

Server Details

What is the location of Dark Night Club X5 PvE Zombie?

No region is published by Dark Night Club X5 PvE Zombie. Rust Analytics reports the location a server claims, not the machine's actual location. 201.187.213.7:28015 is its address.

What Rust version is Dark Night Club X5 PvE Zombie running?

Rust network protocol 2633 and build 165217 on Windows is what Dark Night Club X5 PvE Zombie runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Dark Night Club X5 PvE Zombie and is it currently online?

Offline at this moment: Dark Night Club X5 PvE Zombie. Last seen 16 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Dark Night Club X5 PvE Zombie?

These tags are published by Dark Night Club X5 PvE Zombie and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Dark Night Club X5 PvE Zombie show up in Rust Analytics lists and filters?

On Rust Analytics, Dark Night Club X5 PvE Zombie matches these lists: Rust servers with 5x gather rates, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

How to Join

How can I connect to Dark Night Club X5 PvE Zombie?

Type client.connect 201.187.213.7:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in its vanilla form.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.