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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 202.189.15.63:6089 Offline checked 12d ago

A Rust Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,950
top 69%
Rank · 7d ago
#16,539
589 places up
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average413/500+88+27.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average338/400+23+7.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average314/325−2−0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average328/350+42+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average48/250−4−8.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average316/450+65+26.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Rust Server?

The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server?

The game generates the procedural map on A Rust Server.

Population

What is the rank of A Rust Server?

In the top 69% of all ranked servers, A Rust Server is #15,950 on player hours over the last seven days.

How full is A Rust Server?

At present, A Rust Server is offline; the last sighting was 12 days 19 hours ago.

Wipe Schedule

On what cycle does A Rust Server wipe?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 8 hours old.

Server Info

What is the location of A Rust Server?

No region is published by A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.189.15.63:6089.

A Rust Server runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Rust Server?

A Rust Server is down. The last time we saw it was 12 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Rust Server?

These Rust Analytics lists include A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to A Rust Server?

The console route: start Rust, press F1, enter client.connect 202.189.15.63:6089. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.