A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,950 top 69%
- Rank · 7d ago
- #16,539 ▲589 places up
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 413/500 | ▲+88+27.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 338/400 | ▲+23+7.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 314/325 | ▼−2−0.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 328/350 | ▲+42+14.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 48/250 | ▼−4−8.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 316/450 | ▲+65+26.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Rust Server?
The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server.
Population
What is the rank of A Rust Server?
In the top 69% of all ranked servers, A Rust Server is #15,950 on player hours over the last seven days.
How full is A Rust Server?
At present, A Rust Server is offline; the last sighting was 12 days 19 hours ago.
Wipe Schedule
On what cycle does A Rust Server wipe?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 38 days 8 hours old.
Server Info
What is the location of A Rust Server?
No region is published by A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.189.15.63:6089.
A Rust Server runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
A Rust Server is down. The last time we saw it was 12 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
These Rust Analytics lists include A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 202.189.15.63:6089. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.