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RUST ANALYTICS
LIVE85,331PLY11,695SRV
QUOTE 202.189.16.201:40265 Offline checked 1d ago

The Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1175069549
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0123418:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

010020030040018:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average537/600+16+3.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average453/450−24−5.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average231/225−42−15.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average460/450+20+4.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250−33−47.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average383/450+42+12.5%

Quick answers

from the figures on this page

Map and Rules

How is The Rust Server configured in terms of rules and settings?

No gather rate appears in the name of The Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on The Rust Server?

A procedural map of size 3,000 with seed 1175069549 runs on The Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of The Rust Server?

For the last seven days, The Rust Server holds rank #15,913 on player hours, in the top 72% of all ranked servers.

What is the population on The Rust Server?

At present, The Rust Server is offline; the last sighting was 44 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does The Rust Server wipe?

No rhythm can be told for The Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 9 hours ago the current world was created.

Server Overview

Where can The Rust Server be found?

No region is published by The Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 202.189.16.201:40265 is its address.

Is The Rust Server performing well?

Server fps over the last 48 hours: 235 on average, 227 at the lowest. 45,663 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,650 MB. Low fps and growing entities are the source of felt lag.

The Rust Server runs which version of Rust?

The version in use at The Rust Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of The Rust Server?

The Rust Server is down. The last time we saw it was 44 hours ago. 12 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

How should you interpret the tags on The Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which The Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature The Rust Server?

These Rust Analytics lists include The Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join The Rust Server?

Type client.connect 202.189.16.201:40265 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://minekuai.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.