The Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,913 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1175069549
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 537/600 | ▲+16+3.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 453/450 | ▼−24−5.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 231/225 | ▼−42−15.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 460/450 | ▲+20+4.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 37/250 | ▼−33−47.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 383/450 | ▲+42+12.5% |
Quick answers
from the figures on this pageMap and Rules
How is The Rust Server configured in terms of rules and settings?
No gather rate appears in the name of The Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on The Rust Server?
A procedural map of size 3,000 with seed 1175069549 runs on The Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of The Rust Server?
For the last seven days, The Rust Server holds rank #15,913 on player hours, in the top 72% of all ranked servers.
What is the population on The Rust Server?
At present, The Rust Server is offline; the last sighting was 44 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does The Rust Server wipe?
No rhythm can be told for The Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 9 hours ago the current world was created.
Server Overview
Where can The Rust Server be found?
No region is published by The Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 202.189.16.201:40265 is its address.
Is The Rust Server performing well?
Server fps over the last 48 hours: 235 on average, 227 at the lowest. 45,663 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,650 MB. Low fps and growing entities are the source of felt lag.
The Rust Server runs which version of Rust?
The version in use at The Rust Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of The Rust Server?
The Rust Server is down. The last time we saw it was 44 hours ago. 12 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 12 October 2026.
Tags & Filters
How should you interpret the tags on The Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which The Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature The Rust Server?
These Rust Analytics lists include The Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join The Rust Server?
Type client.connect 202.189.16.201:40265 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://minekuai.com.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.