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RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 202.189.21.142:28005 Online EA checked 9m ago

614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来

moddedoxidepve
Players · last
53/ 150
−9−14.9%24h
35% full
Day range 40 71
7-day avg 62 peak 86
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
53/ 150
35% full
Change · 24h
−9
−14.9% from 62
7-day average
62
peak 86
Rank
#344
top 2% · #9 in EA
Rank · 7d ago
#348
4 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
10,334
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02040608021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 72 players.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 2% of all ranked servers, top 2% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.3 days
between real wipes
wipe-day peak
86
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:39 UTC FW12d ago 80 – running 38
Fri 18 Sep, 12:38 UTC25d ago 92 held half 13.3 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 14 on average4/456−4−47.8%
2[SEA]Singapore PVEx20 10/09/26 SkillTree EventsEA · groups of 7 · weekly · 6 on average3/50+1+71.4%
3[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 4 on average0/100−1−100.0%
4[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 4 on average1/100−1−42.9%
5Eri's Server JP-Only Season10EA · groups of 6 · 1 on average1/60+1
6[从零开始PVE]新开|原倍|萌新|养老|生存EA · groups of 6 · monthly · 2 on average2/100+2

Quick answers

from the figures on this page

Map and Rules

How is 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 configured in terms of rules and settings?

No gather rate appears in the name of 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来. Group size is capped at 6 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来?

A procedural map of size 4,500 with seed 1337 runs on 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

Where does 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 sit in the rankings?

On seven-day player hours, 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 sits at #344, in the top 2% across ranked servers and #9 in Asia.

How full is 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来?

On 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来, 53 players are in now, out of 150 slots. Average players over seven days: 62; peak: 86. At 18:00 UTC in the last 48 hours, it averaged 70 players, the busiest hour.

Wipe Cycle

How does 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 handle wipe day?

An average of 86 players marked the busiest point of its recent wipes. 36 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 wipe?

There are too few wipes on record for 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days.

Server Info

Where can 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 be found?

In Asia, 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 lists itself with the EA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 202.189.21.142:28005.

Is 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 performing well?

Server fps over the last 48 hours: 23 on average, 7 at the lowest. 206,684 entities is the maximum carried: buildings, deployables and everything else. Up to 7,778 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 runs which version of Rust?

The version in use at 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来?

The server is live: 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 is online. 8 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来?

Published by 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts6 (Group limit): Teams take no more than 6; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来?

On Rust Analytics, 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来 matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

Connection

What steps do I take to join 614《断剑》PVE 迷失暗黑|仙途重聚|骑士归来?

Type client.connect 202.189.21.142:28005 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,EA,^p,gmrust,cs167398,ts6,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts6
Group limit Teams take no more than 6.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.