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RUST ANALYTICS
LIVE79,281PLY11,744SRV
QUOTE 202.189.23.234:12333 Online EA checked 7m ago

[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新

modded
Players · last
25/ 100
+6+29.9%24h
25% full
Day range 3 37
7-day avg 23 peak 37
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
25/ 100
25% full
Change · 24h
+6
+29.9% from 19
7-day average
23
peak 37
Rank
#720
top 3% · #45 in EA
Rank · 7d ago
#775
55 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
3,769
player hours, last seven days
Map
4000
Procedural Map · seed 102070
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 37 players.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 9% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9 days
between real wipes
wipe-day peak
30
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:27 UTC FW11d ago 29 – running 0
Tue 22 Sep, 22:30 UTC20d ago 30 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.13/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average29/100−2−5.4%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average24/200−3−10.6%
3#10-[搞就完了]10倍/10.13新档/无权/萌新首选EA · no group limit · 21 on average24/100+6+30.9%
4[守护]10倍/10.13新档/传送/萌新/乘风破浪EA · no group limit · 21 on average18/100+2+10.2%
5[霸道]10000000倍-10.13日-萌新首选-稳定长久EA · no group limit · 20 on average23/100+4+18.5%
6[JP] DON-tacos PvEEA · groups of 8+ · monthly · 20 on average1/100−3−73.9%

Quick answers

from the figures on this page

Map and Rules

How is [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 configured in terms of rules and settings?

The name of [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 carries no gather rate. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?

The map on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 is procedural, size 4,000, with seed 102070, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 sit in the rankings?

In the top 3% of all ranked servers, [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 is #720 on player hours over the last seven days and #45 in Asia.

How full is [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?

25 of 100 slots on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 are filled right now. The seven-day average is 23 players, with a peak of 37. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 34 players.

Wipe Schedule

How does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 handle wipe day?

Recent wipes at this server drew an average peak of 30 players. On the latest wipe, 35 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 wipe?

The record holds too few of [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 22 hours.

Server Info

Where can [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 be found?

The EA tag and Asia are what [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 202.189.23.234:12333 is its address.

How is the performance on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?

Average server fps for the last 48 hours is 45; the floor was 33. At its peak it held 493,530 entities: buildings, deployables and the rest of the world. Up to 7,164 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 running?

Rust network protocol 2634 on Windows is what [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 up, and how consistent is its uptime?

[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 is up. It is taking players now. 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; v2634 (Protocol): Your game must run protocol 2634 to connect; ptrak (Networking): Runs on RakNet, Rust's default network layer; monthly (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; pve (PvE): No fighting between players: the world is the threat; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): East Asia is its browser listing; h454e9f56 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

Connection

What is the process to join [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?

Type client.connect 202.189.23.234:12333 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,v2634,monthly,EA,pve,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
v2634
Protocol Your game must run protocol 2634 to connect.
ptrak
Networking Runs on RakNet, Rust's default network layer.

Wipe schedule

monthly
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

pve
PvE No fighting between players: the world is the threat.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is its browser listing.

Other

h454e9f56
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.