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RUST ANALYTICS
LIVE61,017PLY11,576SRV
QUOTE 202.36.95.112:29196 Online checked 14m ago

A Shockbyte Rust Server

Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,435
top 29%
Rank · 7d ago
#8,802
2367 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
24
player hours, last seven days
Map
3500
Procedural Map · seed 798468631
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:35 UTC11d ago 2 – running 0
Fri 25 Sep, 17:10 UTC18d ago 3 halved by day 4 7.2 days 1
Sun 20 Sep, 15:13 UTC23d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average503/525−33−6.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average319/350−41−11.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average282/275−64−18.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250−14−26.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average275/325+6+2.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500, with seed 798468631, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does A Shockbyte Rust Server sit in the rankings?

In the top 29% of all ranked servers, A Shockbyte Rust Server is #6,435 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for A Shockbyte Rust Server?

The average peak across its recent wipes is 2 players. 39 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 4 when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 14 hours old.

Server Details

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 202.36.95.112:29196.

How is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 129 on average, 80 at the lowest. At its peak it held 72,926 entities: buildings, deployables and the rest of the world. Up to 3,669 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server and is it currently online?

Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 22 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 202.36.95.112:29196. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.